08-16-2011, 02:26 PM
The exe I'm using keeps on crashing after I tried some things with the stage and criminal data, and know I don't know how to fix it.
Stage:
I reorder the stage (1,2,43 etc.) and also tried to add some stuff in stage 1, Which i removed and ran but still doesn't seem to work.
This was something I was trying to get stage.dat to summon out, by running a few tests. I not sure if this was the cause for it crashing, considering the state, but I'm unsure.
Stage:
Code:
<stage> id: 1 #stage 1-2
<phase> bound: 900
id: 3000 hp: 50 times: 2 ratio: 2
<phase_end>
<phase> bound: 1100
id: 122 x: 400 #milk
id: 123 x: 400 #beer
id: 3000 hp: 50 times: 1
id: 3000 hp: 50 times: 1 ratio: 1.5
<phase_end>
<phase> bound: 1700
id: 3000 hp: 50 times: 2
id: 3000 hp: 50 times: 2 ratio: 1.0
<phase_end>
<phase> bound: 2200
id: 122 x: 1100 #milk
id: 123 x: 1100 #beer
id: 30 hp: 50 ratio: 1
id: 3000 hp: 50 times: 1 ratio: 1
id: 3000 hp: 50 times: 1 ratio: .8
id: 3000 hp: 50 times: 1 ratio: .2
<phase_end>
<stage_end>
<stage> id: 0 #stage 1-1
<phase> bound: 900
music: bgm\stage1.wma
id: 30 hp: 50 times: 2 ratio: 1.0
<phase_end>
<phase> bound: 1300
id: 30 hp: 50 times: 2 ratio: 1.0
id: 31 hp: 50 times: 1
id: 31 hp: 50 times: 1 ratio: .4
<phase_end>
<phase> bound: 1700
id: 3000 hp: 50 times: 2
id: 3000 hp: 50 times: 2 ratio: 1.0
<phase_end>
<phase> bound: 2200
id: 122 x: 1100 #milk
id: 123 x: 1100 #beer
<phase_end>
<stage_end>ン
I reorder the stage (1,2,43 etc.) and also tried to add some stuff in stage 1, Which i removed and ran but still doesn't seem to work.
Code:
<frame> 70 Test background
pic: 34 state: 8036 wait: 15 next: 71 dvx: 0 dvy: 0 dvz: 0 centerx: 38 centery: 78 hit_a: 0 hit_d: 0 hit_j: 0
<frame_end>
<frame> 71 Test background
pic: 34 state: 8036 wait: 15 next: 1000 dvx: 0 dvy: 0 dvz: 0 centerx: 38 centery: 78 hit_a: 0 hit_d: 0 hit_j: 0
opoint:
kind: 1 x: 0 y: 0 action: 67 dvx: 0 dvy: 0 oid: 215 facing: 0
opoint_end:
<frame_end>