So i'm making a new move for my char. The idea is:
He makes a shield that covers him while he heals himself. The cover has itr kind: 9 that rebounds balls. The heal has itr kind: 8 that heals.
Everything else goes fine, but.
When i use the attack, the cover/wall appears, and yes, it does rebound balls. But when the healing starts, it never stops, or well, it does stop when you hit the char with another char, and after that the healing moves to the other char D: wierd huh?
The healing itr looks like this:
itr:
kind: 8 x: 25 y: 13 w: 32 h: 34 dvx: 40 injury: 100
itr_end:
With this itr the healing is neverending/buggy that i don't want.
I tried to change the dvx: to 39 or lower, then everything is fine like i want it to be (it's like John's heal_self), but it leaves a shadow to the ground, and i don't want that D:
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Spoilers taken away so none can copy John's healball D:
He makes a shield that covers him while he heals himself. The cover has itr kind: 9 that rebounds balls. The heal has itr kind: 8 that heals.
Everything else goes fine, but.
When i use the attack, the cover/wall appears, and yes, it does rebound balls. But when the healing starts, it never stops, or well, it does stop when you hit the char with another char, and after that the healing moves to the other char D: wierd huh?
The healing itr looks like this:
itr:
kind: 8 x: 25 y: 13 w: 32 h: 34 dvx: 40 injury: 100
itr_end:
With this itr the healing is neverending/buggy that i don't want.
I tried to change the dvx: to 39 or lower, then everything is fine like i want it to be (it's like John's heal_self), but it leaves a shadow to the ground, and i don't want that D:
-
Spoilers taken away so none can copy John's healball D:
Might be back, might be not :^) anyways awesome to see you guys again!