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LF2 New Bugs Discovered
#1
Yeah, there are 2 bugs I found but I don't know anyone has already said that yet.

First Bug: Playing Rudolf in stage mode-clone without mp
Yeah, you can check these recordings below(speed run) and see that when the stage ends, I'm running to the end of BG and press DvJ, when the new stages start, Rudolf is still doing his clone move without mp, so you can summon clone and summon clone or disappear. Cool huh?

Second Bug: Playing Survival with Rudolf
Ok, play as Rudolf in survival, when you met Bat, LouisEX, Firzen or Julian, try to grab and transform to them. When next stage appear, the enemies will come with an additional bandit or hunter. As for Fighting with these four, there will be an additional Justin, Monk, Sorcerer and Knight.(Just as if you choose these four to play, but you didn't) :P


Attached Files
.lfr   Speed_Run_Stage_5.lfr (Size: 24.84 KB / Downloads: 60)
.lfr   Speed_Run_Stage_4.lfr (Size: 18.37 KB / Downloads: 58)
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#2
(06-28-2012, 04:16 PM)Hero destroyer Wrote:  First Bug: Playing Rudolf in stage mode-clone without mp
Yeah, you can check these recordings below(speed run) and see that when the stage ends, I'm running to the end of BG and press DvJ, when the new stages start, Rudolf is still doing his clone move without mp, so you can summon clone and summon clone or disappear. Cool huh?

While it's not a bug but much rather a feature, it has actually been well known for a long time ;) it just isn't useful enough to be really exploited. (Seeing how seldomly stage is played nowadays compared to survival, plus you can only do it at the beginning of a stage.)

(06-28-2012, 04:16 PM)Hero destroyer Wrote:  Second Bug: Playing Survival with Rudolf
Ok, play as Rudolf in survival, when you met Bat, LouisEX, Firzen or Julian, try to grab and transform to them. When next stage appear, the enemies will come with an additional bandit or hunter. As for Fighting with these four, there will be an additional Justin, Monk, Sorcerer and Knight.(Just as if you choose these four to play, but you didn't) :P

Once again, not really a bug. The game probably checks for player ids upon entering a new phase, and if it matches with the id of Bat/LEX/Firzen/Julian, it spawns additional enemies in stage.
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#3
(06-28-2012, 04:16 PM)Hero destroyer Wrote:  First Bug: Playing Rudolf in stage mode-clone without mp
Yeah, you can check these recordings below(speed run) and see that when the stage ends, I'm running to the end of BG and press DvJ, when the new stages start, Rudolf is still doing his clone move without mp, so you can summon clone and summon clone or disappear. Cool huh?

yeah i usually do Firzen D^J, at the end of the stage. It is useful to do John disc, Julian D>J,etc. Anyways it gives not a lot of help.

I'll try later the second one.
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#4
Speed_Run, eh? You're on. (I had to use bot teammates.)
Note that the sub-stage-transition "bug" (or exploit, unintended feature) can also be used to be running as soon as the next sub-stage starts. Handy when you're doing 4-3 as Rudolf (or any other character who travels faster by running than by dashing) and you need to get to the bottles as quickly as possible.


Attached Files
.lfr   speedrun_stage4_4min8sec.lfr (Size: 13.32 KB / Downloads: 56)
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