04-10-2020, 05:44 PM
(This post was last modified: 05-11-2020, 07:54 PM by ForGOTtenONE.)
I've been looking through my old PC's data and found some very old projects I've been working on, so because they are all finished I decided to post them here to later submit them if possible.
Introduction
Mage is basically one of the last projects I worked on including a lot of MP-based moves and even a second transformation.
Description
Mage is a pretty balanced character. I edited and created the sprites myself, added some unique moves and created a transformation to an op-version of said character.
Screenshots
Download
Mage.zip
Here is the readme.txt file:
Sorry if I made any mistakes this is my first post on this site .
Edit:
I reuploaded the character. Fixed some wpoints, hitboxes and moves. No major changes though.
Introduction
Mage is basically one of the last projects I worked on including a lot of MP-based moves and even a second transformation.
Description
Mage is a pretty balanced character. I edited and created the sprites myself, added some unique moves and created a transformation to an op-version of said character.
Screenshots
Face (Click to View)
pic (Click to View)
gif1 (Click to View)
gif2 (Click to View)
gif3 (Click to View)
gif4 (Click to View)
Mage.zip
Here is the readme.txt file:
Code:
Made by ForGOTtenONE
______________________________________________________________________
THANKS FOR DOWNLOADING:
"Mage" is a fairly balanced character with a lot of magic-based attacks.
The character can (with some difficulites) tranfsorm into "Mage_ex".
"Mage_ex" is an overpowered version of the character with a lot of epic attacks.
______________________________________________________________________
HOW TO INSTALL:
#1 Import all folders into root-directory of the game.
#2 Copy the text below into data\data.txt (between <object> and <object_end>):
id: 12 type: 0 file: data\mage\mage.dat
id: 54 type: 0 file: data\mage_ex\mage_ex.dat
id: 232 type: 3 file: data\mage\mage_b.dat
id: 233 type: 3 file: data\mage\mage_b2.dat
id: 234 type: 3 file: data\mage_ex\mage_ex_b.dat
id: 235 type: 1 file: data\mage_ex\mage_ex_bf.dat
id: 236 type: 3 file: data\mage_ex\mage_ex_exp.dat
id: 237 type: 3 file: data\mage_ex\mage_ex_bs.dat
id: 238 type: 3 file: data\mage_ex\mage_ex_bc.dat
id: 239 type: 3 file: data\mage_ex\mage_ex_beam.dat
id: 240 type: 3 file: data\mage_ex\mage_ex_spike.dat
#NOTICE
If you don't care about (painstakingly) transforming into "mage_ex" than you can ADDITIONALLY copy the text below:
id: 19 type: 0 file: data\mage_ex\mage_ex.dat
#3 Enjoy
______________________________________________________________________
MOVES
#Mage:
Energy-Ball: D + LEFT/ RIGHT + A (+ A)
Chasing-Ball: D + LEFT/ RIGHT + J
Volley: D + UP + A
Volley+: D + UP + J
Heal-Self: D + DOWN + J
Knockdown: D + DOWN + A
Far-Throw: CATCH_ENEMY + J
Teleport-Friend:D + J + A
Teleport-Enemy: D + J + A + J (Hard to time)
Transformation: D + J + A + D + UP + A (Very hard to time, second part must be done very fast (but not too fast))
#Mage_ex:
Enery-Stream: D + LEFT/ RIGHT + A
Chasing-Ball: D + LEFT/ RIGHT + J
Chasing-Mortar: D + UP + A
Mega-Explosion: D + UP + J
Spikes: D + DOWN + A
Heal-Self: D + DOWN + J
Dash-Attack: RUN + A + J
______________________________________________________________________
Index:
D = Defense
J = Jump
A = Attack
CATCH_ENEMY = catching a staggering enemy by walking into him.
______________________________________________________________________
www.lf-empire.de
Little Fighter Empire: The official Fansite
~ all you need ~
Sorry if I made any mistakes this is my first post on this site .
Edit:
I reuploaded the character. Fixed some wpoints, hitboxes and moves. No major changes though.