12-06-2018, 05:20 PM (This post was last modified: 12-06-2018, 05:21 PM by Simoneon.)
Looks very neat! I love the animations. The whole design reminds me of a mobile app, but not in a bad way -- I think it looks like you've done good reducing clutter. I have just one consideration about all this: the space below "host" and "join" panels is eye-glaringly wide and unnecessary. I don't know whether you are planning to fit more content there (maybe a cheeky ad? ) and in this case disregard the consideration and call me stupid on a first occasion.
Nice work, even though I will probably never use it. Still, I wanted you to know, that this is admirable
12-16-2018, 06:44 PM (This post was last modified: 12-16-2018, 09:15 PM by mfc.)
(12-06-2018, 05:20 PM)Simoneon Wrote: Looks very neat! I love the animations. The whole design reminds me of a mobile app After-all, It is using the classical Material Design Guidelines of the google.
I have just one consideration about all this: the space below "host" and "join" panels is eye-glaringly wide and unnecessary. For the first page, there is not another option, so it is empty. I didn't want to change the entire window size or make the cards unnecessarily big. So we have that empty space there.
Ok some major updates:
- You can modify settings and they are saves automatically
- You can press Play/Stop Button
- You can play 1p
- Inputs are controlled completely by Arena and they are buffered. Even on slow speeds, you can double tap and run and so on.
Instructions:
- Run lf2-arena.exe as admin (so that it can read keys from lf2)
- Set all settings because ingame lf2 controls are completely ignored.
- Press the play button on right bottom.
- Run cheat engine to slow lf2 speed to 0.1 or whatever you like to test beauty of improved input buffer and enjoy running in first try every time
Running lf2 without arena:
Running in lf2 with arena:
(I think yinyin's button viewer program only shows accepted inputs but you get the idea)