Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
character transform when the have the amount of hp
#1
hey can any help me i want to know if there's a way to make a character transform when they have the amount of hp needed please help
Reply
Thanks given by:
#2
If you mean like louis->LouisEX then move it to the Hex section or just change your chars's id to Louis and LouisEX id.
If you mean like it sost you xx amount of hp to transform then give it a mp: yyxxx with the yy is the amount of hp will be lost multiply with 10.
Reply
Thanks given by:
#3
http://lf-empire.de/lfev9/index.php/en/l...fter-death

maybe the comments in these dat.-files help you...
[Image: random.php?pic=random]
www.lf-empire.de
Once I had a fortune, it said: "Leave now. Life is short. Time is luck"
Don't dream your life, live your dream!
Reply
Thanks given by:
#4
http://www.lf-empire.de/forum/showthread.php?tid=1969&pid=28648#pid28648
hp-dependent attack
Silverthorn / Blue Phoenix
~ Breaking LFE since 2008 ~

"Freeze, you're under vrest!" - Mark, probably.

» Gallery | » Sprites | » DeviantArt
Reply
Thanks given by:
#5
http://www.lf-empire.de/forum/showthread...7#pid20997
manipulate the priority of the inputs to lock/unlock moves. (if u have enough hp, bring u to a frame that gives u the hp back, otherwise go to a diff move where u transform; note that there is a bug but see i u discover it first)



Azriel~
Reply
Thanks given by:
#6
@BP

According to your way, if you have exactly 200 hp, would that mean that you could die (and therefore not do the move)?.

@topic

What if you want it to be so that you need to have 1/2 hp or less to transform? How would you DC that?
<div style="background-image:url('http://f.imagehost.org/0086/Fill.png'); filter:alpha(opacity=70); border-top:1px solid #000000; border-right:1px solid #000000; border-left: 1px solid #000000; border-bottom: 1px solid #000000"> <table border="0" width="100%"><tr><td width="500"><img src=http://g.imagehost.org/0170/FORUM_SIGNATURE.png opacity="1" alt="Little Fighter Code Lyoko"></td><td width="30"><img src="http://www.antoninasdesigns.com/images/real-gray-square.gif" width="1" height="100"></td><td><font face=monotype corsiva><font color=#0A298F><font size="4"><b><i>~Solomon Leung</size><br><font size="2">P.S. I Just Lost <a href="http://www.losethegame.org" target="_blank" style="text-decoration: none"><font color=#0A298F>The Game</font></a></b></i></font></font></size></td></tr></table></div>
Reply
Thanks given by:
#7
for some strange reasons: yes and no. I've seen cases where you die and I've seen cases where you don't die. You should try it out. Having exactly 200hp is insofar difficult as there is still hp-recovery which slowly increases your hp. It's almost impossible to do without a status-bar. It should work the same way as mp do. Should.

1/2 hp would mean: mp: 25000
Silverthorn / Blue Phoenix
~ Breaking LFE since 2008 ~

"Freeze, you're under vrest!" - Mark, probably.

» Gallery | » Sprites | » DeviantArt
Reply
Thanks given by:
#8
@1477
if u actually read my post i linked to earlier (and thought a bit), u needn't ask.
to put it in plain simple english just coz, i'll explain the part where ppl fail to think (which actually is already in that post).

since u have priorities, make the top priority the lock, and the 2nd priority the transform move. the lock means, if you have enough hp, you'll go to the move_lock frames where u lose X hp but gain it back (best to use state: 1700 or ik8 stuff rather than a negative injury). then, in the 2nd priority move, you'll have the transform occurring. the way this works is, if you have low hp, the top priority move will not be executed (so you won't get into the move_lock frames) and so you start the transformation. there's a bug in some cases but if u use something like D>A it should be fine without bugs (though transforming is usually DJA).



Azriel~
Reply
Thanks given by:
#9
@Azriel

Whoops! :D I made the previous post very hastily because I was at school atm and I guess I wasn't thinking. I did read your post carefully though :D.

@Topic

I guess this topic is completely solved, then?
<div style="background-image:url('http://f.imagehost.org/0086/Fill.png'); filter:alpha(opacity=70); border-top:1px solid #000000; border-right:1px solid #000000; border-left: 1px solid #000000; border-bottom: 1px solid #000000"> <table border="0" width="100%"><tr><td width="500"><img src=http://g.imagehost.org/0170/FORUM_SIGNATURE.png opacity="1" alt="Little Fighter Code Lyoko"></td><td width="30"><img src="http://www.antoninasdesigns.com/images/real-gray-square.gif" width="1" height="100"></td><td><font face=monotype corsiva><font color=#0A298F><font size="4"><b><i>~Solomon Leung</size><br><font size="2">P.S. I Just Lost <a href="http://www.losethegame.org" target="_blank" style="text-decoration: none"><font color=#0A298F>The Game</font></a></b></i></font></font></size></td></tr></table></div>
Reply
Thanks given by:




Users browsing this thread: 1 Guest(s)