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[char] Lil'Dil - another 'just for fun character'
#1
Hello agains. I've made another just for fun character whom i called Lil'Dil
just a mischevious little grey sillouhette (or however you spell it) character that has some odd things.
here are some ingame screenshots.
[Image: dilf.png] - facepick
[Image: sc1dil.png] - heres a move using ik8. just jumping on peoples heads :)
[Image: sc2dil.png] - dil can turn into a bottle
[Image: sc3dil.png] - was surprised that state 1004 worked!
[Image: sc4dil.png] - based upon guinsoo's scythe from dota, a hex move. yeah they turn into frogs but its not done yet.
[Image: sc5dil.png] - ooh greedy little thing, want my milk do you?
*Update: [Image: sc6dil.png] - my but hurts now
i'll hopefully release a test try soon. i still havent sprited all the necessary sprites yet and still not sure about the attack (punch) sequence.
This character is now completed
hope you enjoy this :)
new dl; http://www.mediafire.com/?n0ktymw1lzy
~its been a long time coming~
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Thanks given by: qwertz143
#2
i think Lil'Dil is way to small maybe a little taller and shade because, come on he dosent have a shadow?
[Image: 2aGKf.png]

My Sprites

Signature Made By DesignHeaven
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#3
Lol! This character is TOP NOTCH!
If you make him balanced he will seriously PWN!

TITLE: a idea
make cave for bear?
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#4
he is currently balanced, if not, too weak at this moment.
and i dont intend to change the style of sprite either :P
~its been a long time coming~
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#5
(04-06-2009, 05:22 AM)dubbleD Wrote:  he is currently balanced, if not, too weak at this moment.
and i dont intend to change the style of sprite either :P

so u play dota too? nice char! but... what is he/she/it' ghost? and... did his/her/it's standing frame just like that?
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#6
can the bottle be taken up by someone? I think that is actually possible if you transform into a t1 object, and you can make him backtransforming while beeing thrown, a state: 80XX in the throwing frames of that bottle should work
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#7
no i dont often play dota but my bro does a lot.

no the bottle cant be picked up. i dont intend to turn him into a type 1 object. i dont believe it would work. it could possibly kill the character or crash the lf2 my guess...
anyways, if anyone was anticipating it, ive got a beta try ready now.
~its been a long time coming~
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#8
Dil is completed.

full dl here or if you jwant, jump to the top

http://www.mediafire.com/?n0ktymw1lzy
~its been a long time coming~
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#9
Very nice.


The milk illusion and the head jump are brilliant moves.
When 'dil is drinking the sound is a bit weird, but the move really works well. I didn't fully get the head jump like it was in the readme, but heck... it's a nice move.
Also the dash & jump attacks look really awesome.
The rest, however, is not that good. The frog move doesn't fit the style, and this surpressing-bird is missing sounds and sense. The punch could've had better sprites aswell.

But the creativeness and some neat moves make up the not-so-good things.
I don't give any rating. Just let you know the char is good.
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Thanks given by: dubbleD
#10
thanx. well yeah it was a bunch of ideas i wanted to put together into something solid so yeah :)
the head jump is from super smash brothers brawl. the punch, i had no idea what to do.
the dash and jump attack was uhm...well i didnt know what to do so i just scribbleed sideways and i ended up with this little tornado. then i turned it into an attack.
a few good ideas in and a few good ideas out. overall im rather satisfied and had fuun making it too.
~its been a long time coming~
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