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[char] template #10: Arceus
#1
so yeah, not that much progress by now.
breathing frames done (without shields yet, one sprite with shields in my ava)
[Image: bubl7y8tadau06lb5.gif]
i will add the black outlines to the one frame to make it look better ingame.

shield sprites by monolith :D

currently planned:
-not able to pick up weapons (will kick them instead)
-defend+jump creates a force field similar to john's
-normal defend blocks in both directions
-no broken defend (or maybe recover to defend via d with small mp costs)
-can defend in air
-rowing -> defend
-jump attack: he spins, usign his shields as kind of helicopter wings (damages and reduces y-speed)
-run attack: rolling like a ball using his shields as wheels. continuous mana costs, defend -> stop, jump -> turn around
-shield rebounds normal balls
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Thanks given by: Hero destroyer
#2
Cool, so have you plan the moves?
This place motivates me to become an artist, this place motivates me to learn coding, this place made me grow up, showed me the ways to interact with people. Unlike the old childish of me myself, I've learned a lot and gotten some experiences. For me, it's not just a fan forum, it's a helpful community. From a noob to someone who would think before he speaks, looking back at my old post made me laugh hard, I'm grateful of the differences between these 2 years.
~Thank You All and Farewell
~Goodbye, LFE.
RIP - 14/04/2014
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#3
The breathing stance should be less tight; make him spread his legs and/or arms or something.

But it looks pretty cool! Looking forward to this C:
[Image: abstractdaad.png]
Graphic Stuff|Tania|Indo Fighter|Sprites|Comics|
News of my days: My graphics skills will go better. Eventually...
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#4
thanks :D
but i think ill leave this breathing because i doesnt move much because of his heavy shields.
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#5
(06-13-2011, 12:16 PM)Hero destroyer Wrote:  Cool, so have you plan the moves?

(06-13-2011, 11:07 AM)Bamboori Wrote:  currently planned:
-not able to pick up weapons (will kick them instead)
-defend+jump creates a force field similar to john's
-normal defend blocks in both directions
-no broken defend (or maybe recover to defend via d with small mp costs)
-can defend in air
-rowing -> defend
-jump attack: he spins, usign his shields as kind of helicopter wings (damages and reduces y-speed)
-run attack: rolling like a ball using his shields as wheels. continuous mana costs, defend -> stop, jump -> turn around
-shield rebounds normal balls

Did you even bother to read...
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Thanks given by: Whaat , Bamboori , chonkasaurusbotato , Taniaetc , Wiro
#6
@bashscrazy
Dude, I mean the special moves. D^A = ......, DvA = ..............
Not the ABILITIES.
This place motivates me to become an artist, this place motivates me to learn coding, this place made me grow up, showed me the ways to interact with people. Unlike the old childish of me myself, I've learned a lot and gotten some experiences. For me, it's not just a fan forum, it's a helpful community. From a noob to someone who would think before he speaks, looking back at my old post made me laugh hard, I'm grateful of the differences between these 2 years.
~Thank You All and Farewell
~Goodbye, LFE.
RIP - 14/04/2014
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#7
if i planned any special moves for him i would have listed them there.
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#8
The guy with the shields looks like from Skyrim promotional art.

As for the char itself, I strongly suggest you make a distinct character, meaning not a template. Got to improve some time, don't you? Try and conquer.
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Thanks given by: Silverthorn
#9
bambooris template chars are pretty useful klod, the are simply a base for a new character to be made if not by him then by some one else.
"I'm the president of the shadow government
The grand governor of the federal reserve
Public enemy of the society
The one you cannot see the thirty three degree"
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#10
like pf said.
also, i liek template the most ;D and im very lazy. i dont even know how fast i will finish this one.
full chars take forever :P
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