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[solved] Clone pictures
#1
hi, i want to add 4th picture to character who have clones, can you tell me how?
file(0-69): sprite\sys\po_0.bmp w: 79 h: 79 row: 10 col: 7
file(70-139): sprite\sys\po_1.bmp w: 79 h: 79 row: 10 col: 7
file(140-209): sprite\sys\po_0.bmp w: 79 h: 79 row: 10 col: 7
file(210-279): sprite\sys\po_1.bmp w: 79 h: 79 row: 10 col: 7
file(280-349): sprite\sys\po_2.bmp w: 79 h: 79 row: 10 col: 7
file(350-419): sprite\sys\po_2.bmp w: 79 h: 79 row: 10 col: 7
file(420-489): sprite\sys\po_2.bmp w: 79 h: 79 row: 10 col: 7
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#2
(Guess you mean clones created via 80xx)

file(0-69): sprite\sys\po_0.bmp w: 79 h: 79 row: 10 col: 7
file(70-139): sprite\sys\po_1.bmp w: 79 h: 79 row: 10 col: 7
file(140-209): sprite\sys\po_0.bmp w: 79 h: 79 row: 10 col: 7
file(210-279): sprite\sys\po_1.bmp w: 79 h: 79 row: 10 col: 7
file(280-349): sprite\sys\po_2.bmp w: 79 h: 79 row: 10 col: 7
file(350-419): sprite\sys\po_3.bmp w: 79 h: 79 row: 10 col: 7
file(420-489): sprite\sys\po_2.bmp w: 79 h: 79 row: 10 col: 7
file(490-559): sprite\sys\po_3.bmp w: 79 h: 79 row: 10 col: 7

Easy as this ^^
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#3
file(0-69): sprite\sys\po_0.bmp w: 79 h: 79 row: 10 col: 7
file(70-139): sprite\sys\po_1.bmp w: 79 h: 79 row: 10 col: 7
file(140-209): sprite\sys\po_0.bmp w: 79 h: 79 row: 10 col: 7
file(210-279): sprite\sys\po_1.bmp w: 79 h: 79 row: 10 col: 7
file(280-349): sprite\sys\po_2.bmp w: 79 h: 79 row: 10 col: 7
file(350-357): sprite\sys\po_3.bmp w: 99 h: 80 row: 8 col: 1
file(420-489): sprite\sys\po_2.bmp w: 79 h: 79 row: 10 col: 7
file(490-497): sprite\sys\po_3.bmp w: 99 h: 80 row: 8 col: 1
huh i have that and my clone have bad pictures in attacks

EDIT: ok just changed row 8 to 10 and col 1 to 7
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#4
This will not work. Why? The computer doesn't give a thing about what you write in parenthesis after "file", it just checks for the row and col-values, respectively. file(x-y) just makes it easier for humans to associate the pic-numbers.
Means, you'll have to change
    DC-Code:
#this:
file(350-357): sprite\sys\po_3.bmp w: 99 h: 80 row: 8 col: 1
 
# to this:
file(350-357): sprite\sys\po_3.bmp w: 99 h: 80 row: 8 col: 1
file(358-419): sprite\sys\po_f.bmp w: 1 h: 1 row: 62 col: 1 #this line is just a placeholder for 62 images
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