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[solved] Flying firen:
#1
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I was trying to make firen fly but when tested nothing goes OK..
Please see if you guys can help:


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#2
I suspect your hit_d: 999 to be the problem

See, when you press d, it means you go to the standing frames. But since the char is in the air, the game automatically sets him to frame 212. And you have a "next: 262" there,which leads the char to the "flying" frames again, and so the char won't fall to the ground normally.

You could create an extra jumping frame without any dvx or dvy, and then let the hit_d lead to that frame.

EDIT: Of course, if you have an entirely different problem, you should explain what the problem is, then users can help you more efficiently.
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#3
or you could just add at all the hit_j parts 210 then press jump the whole time and he flies
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#4
Mainsite link

If your character just jump & don't fly it means that the character fall before it get to a frame with dvy: 550.I think you need to go straight to a frame with dvy: 550 before you fall.

There is an exmple on the mainsite .Why won't you use it as a reference to your code.

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#5
(01-03-2011, 07:32 PM)HappyHouR Wrote:  Mainsite link

If your character just jump & don't fly it means character fall before it get to frame with dvy: 550.I think you need go straight to frame with dvy: 550 before you fall.

There is an exmple on the mainsite .Why won't you use reference to your code.

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