Each character has strong and weak points. There can probably be many things I've been missing . Let's discuss and I'll summarize it in my first post as a character selecting guide for survival mode.
Note: This is for low-speed games (20 fps or below), because else the scores would be a bit different.
Basically I want to simplify it (for ease of reading & understanding) by giving some criterias. So here is my opinion.
Deep
Melee Fight......:
Ranged Fight....:
Team Fight......:
Against Inferiors:
Against Bosses..:
Ease of Play.....:
John
Melee Fight.....:
Ranged Fight....:
Team Fight......:
Against Inferiors:
Against Bosses..:
Ease of Play.....:
Henry
Melee Fight......: (dash attacks = melee fight)
Ranged Fight....:
Team Fight......:
Against Inferiors:
Against Bosses...:
Ease of Play.....: - real easy I think
Rudolf
Melee Fight......:
Ranged Fight....:
Team Fight......:
Against Inferiors:
Against Bosses..:
Ease of Play....:
Louis
Melee Fight......:
Ranged Fight....:
Team Fight......:
Against Inferiors:
Against Bosses...:
Ease of Play.....:
Firen
Melee Fight......:
Ranged Fight....:
Team Fight......: LOLOLOL burns allies 30 damage each, even burns self
Against Inferiors:
Against Bosses..:
Ease of Play.... :
Freeze
Melee Fight......:
Ranged Fight....:
Team Fight......:
Against Inferiors: Ice Sword man
Against Bosses...:
Ease of Play.....:
Dennis
Melee Fight.....:
Ranged Fight....:
Team Fight......: (well if played like how zelphir does I'd change the score O_o)
Against Inferiors:
Against Bosses...:
Ease of Play.....:
Woody
Melee Fight......:
Ranged Fight....:
Team Fight......:
Against Inferiors:
Against Bosses...: (idk why it's hard to use woody against bosses ...?)
Ease of Play.....:
Davis
Melee Fight.....:
Ranged Fight....:
Team Fight......:
Against Inferiors:
Against Bosses..:
Ease of PLay....:
If you have different opinion with some characters please tell your reasons too so people (and me) can understand more .
Note: This is for low-speed games (20 fps or below), because else the scores would be a bit different.
Basically I want to simplify it (for ease of reading & understanding) by giving some criterias. So here is my opinion.
Deep
Melee Fight......:
Ranged Fight....:
Team Fight......:
Against Inferiors:
Against Bosses..:
Ease of Play.....:
John
Melee Fight.....:
Ranged Fight....:
Team Fight......:
Against Inferiors:
Against Bosses..:
Ease of Play.....:
Henry
Melee Fight......: (dash attacks = melee fight)
Ranged Fight....:
Team Fight......:
Against Inferiors:
Against Bosses...:
Ease of Play.....: - real easy I think
Rudolf
Melee Fight......:
Ranged Fight....:
Team Fight......:
Against Inferiors:
Against Bosses..:
Ease of Play....:
Louis
Melee Fight......:
Ranged Fight....:
Team Fight......:
Against Inferiors:
Against Bosses...:
Ease of Play.....:
Firen
Melee Fight......:
Ranged Fight....:
Team Fight......: LOLOLOL burns allies 30 damage each, even burns self
Against Inferiors:
Against Bosses..:
Ease of Play.... :
Freeze
Melee Fight......:
Ranged Fight....:
Team Fight......:
Against Inferiors: Ice Sword man
Against Bosses...:
Ease of Play.....:
Dennis
Melee Fight.....:
Ranged Fight....:
Team Fight......: (well if played like how zelphir does I'd change the score O_o)
Against Inferiors:
Against Bosses...:
Ease of Play.....:
Woody
Melee Fight......:
Ranged Fight....:
Team Fight......:
Against Inferiors:
Against Bosses...: (idk why it's hard to use woody against bosses ...?)
Ease of Play.....:
Davis
Melee Fight.....:
Ranged Fight....:
Team Fight......:
Against Inferiors:
Against Bosses..:
Ease of PLay....:
If you have different opinion with some characters please tell your reasons too so people (and me) can understand more .
TEMPE
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