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Transforming without changing health
#1
The title probably sums up the most of the problem. Would it be possible to transform back and forth between characters without regaining full health? There's a character that summons a puppet for himself and then his moveset changes, but I'd like to change the way he moves after that, but I'd need a new character for that.
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#2
Transforming one object into another with state: 8xxx does not affect it's status (like health).
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#3
Thank you!
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