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Problem with object picking
#1
well i made this code using freeze sword stuff

well it is suppose to act as if the chas is picking heavy object but its acting as if the(stone) is a light object, could someone help plz ? :D

Code:
<frame> 261 earth
   pic: 280  state: 3  wait: 1  next: 262  dvx: 0  dvy: 0  dvz: 0  centerx: 52  centery: 79  hit_a: 0  hit_d: 0 hit_j: 0 mp: 50
   wpoint:
      kind: 3  x: 40  y: 43  weaponact: 50  attacking: 0  cover: 0  dvx: 0  dvy: 0  dvz: 0
   wpoint_end:
   bdy:
      kind: 0  x: 24  y: 14  w: 31  h: 64
   bdy_end:
<frame_end>

<frame> 262 earth
   pic: 280  state: 3  wait: 1  next: 263  dvx: 0  dvy: 0  dvz: 0  centerx: 52  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0
   bdy:
      kind: 0  x: 24  y: 14  w: 31  h: 64
   bdy_end:
<frame_end>

<frame> 263 earth
   pic: 281  state: 3  wait: 1  next: 264  dvx: 0  dvy: 0  dvz: 0  centerx: 52  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0
   bdy:
      kind: 0  x: 24  y: 14  w: 31  h: 64
   bdy_end:
<frame_end>

<frame> 264 earth
   pic: 281  state: 3  wait: 1  next: 265  dvx: 0  dvy: 0  dvz: 0  centerx: 52  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0
   bdy:
      kind: 0  x: 24  y: 14  w: 31  h: 64
   bdy_end:
<frame_end>

<frame> 265 earth
   pic: 281  state: 3  wait: 2  next: 266  dvx: 0  dvy: 0  dvz: 0  centerx: 52  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0
   bdy:
      kind: 0  x: 24  y: 14  w: 31  h: 64
   bdy_end:
<frame_end>

<frame> 266 earth
   pic: 282  state: 3  wait: 2  next: 267  dvx: 0  dvy: 0  dvz: 0  centerx: 52  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0
   bdy:
      kind: 0  x: 24  y: 14  w: 31  h: 64
   bdy_end:
<frame_end>

<frame> 267 earth
   pic: 282  state: 3  wait: 3  next: 999  dvx: 0  dvy: 0  dvz: 0  centerx: 52  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0
   opoint:
      kind: 2  x: 42  y: 51  action: 10  dvx: 0  dvy: 0  oid: 150  facing: 0
   opoint_end:
   wpoint:
      kind: 1  x: 42  y: 51  weaponact: 50  attacking: 0  cover: 0  dvx: 0  dvy: 0  dvz: 0
   wpoint_end:
   bdy:
      kind: 0  x: 24  y: 14  w: 31  h: 64
   bdy_end:
<frame_end>
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#2
opoint kind 2 only works as a light object - no matter what you spawn (go try a blast or character)
heavy objects can only be picked up normally
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#3
hmm :/ kk but got an alternative idea, ty anyways :D
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