![[Image: lf2_fan_sprite__wind_type_character_punc...4uid7o.gif]](http://fc09.deviantart.net/fs71/f/2012/090/7/6/lf2_fan_sprite__wind_type_character_punch1__by_littlecrimsonvampire-d4uid7o.gif)
![[Image: lf2_fan_sprite__wind_type_character_punc...4us76f.gif]](http://fc09.deviantart.net/fs71/f/2012/092/7/9/lf2_fan_sprite__wind_type_character_punch12__by_littlecrimsonvampire-d4us76f.gif)
![[Image: lf2_fan_sprite__wind_type_character_punc...4us7n8.gif]](http://fc09.deviantart.net/fs71/f/2012/092/7/3/lf2_fan_sprite__wind_type_character_punch12slower__by_littlecrimsonvampire-d4us7n8.gif)
Here is the new facepic, and the new name is Nathan
![[Image: lf2_fan_sprite__wind_type_character__fac...4uux72.png]](http://fc00.deviantart.net/fs71/f/2012/093/7/6/lf2_fan_sprite__wind_type_character__face_sprite__by_littlecrimsonvampire-d4uux72.png)
A sequence of variables thatre engraved since the beginning of the cosmos is responsible for animating things in reality
Wind Type Character
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![]() ![]() ![]() Here is the new facepic, and the new name is Nathan ![]()
A sequence of variables thatre engraved since the beginning of the cosmos is responsible for animating things in reality
Thanks given by: XLittlebob252 , ossiee
cool! first the punches, they are very good but if its gonna be slow then in punch-fight he will be sure defeated, about the face pic, its realy good shaded looks very cool and i like the name too
if you can tell LCV about the things he have to improve a little then tell him.... and a good luck too! ![]()
<a href="http://www.lf-empire.de/forum/showthread.php?tid=7273/">my sprites</a>
arts forum (Click to View) my projects (Click to View) ............./´¯/'...'/´¯¯`·¸ ........../'/.../..../......./¨¯\ ........('(...´...´.... ¯~/'...') .........\.................'...../ ..........''...\.......... _.·´ ............\..............( BROFIST ...........
Oh he reads, i don't need to tell him anything haha...
![]() LittleCrimsonFighter Wrote:of course, when ill make new sprites, please tell ossiee that slower version is for those who might want to see punches slower so yea, he's not actually going to use the slow one, thats just for you guys to observe each frame closely LittleCrimsonFighter Wrote:i don't want to go in discussion about me.
A sequence of variables thatre engraved since the beginning of the cosmos is responsible for animating things in reality
04-03-2012, 05:03 PM
yeah, i get it.... looks good, and the progres is realy good, good luck again
btw is this LCV's first char?
<a href="http://www.lf-empire.de/forum/showthread.php?tid=7273/">my sprites</a>
arts forum (Click to View) my projects (Click to View) ............./´¯/'...'/´¯¯`·¸ ........../'/.../..../......./¨¯\ ........('(...´...´.... ¯~/'...') .........\.................'...../ ..........''...\.......... _.·´ ............\..............( BROFIST ...........
04-03-2012, 06:38 PM
I see there was progress. The face pic is really cool and the name is good and innovative. Again good luck
![]() ![]() This is an inspiration from: -YinYin's Character Development guide, to be more specific i took one of those bases. -Urban Rivals' clan Skeelz, I took their uniform I hope it's good. ^^ ____________________________________________ TLOK | My sprites | Anime sprite contest | DeviantART |
Nice progress. Those puching sprites are good. The facepic is great. It really will become a good char after LCV finishes making it.
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04-07-2012, 06:52 PM
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A sequence of variables thatre engraved since the beginning of the cosmos is responsible for animating things in reality
04-07-2012, 06:54 PM
Weapon throw looks good to me, while the running is a bit too static for my tastes. Bending the upper body a bit towards the front (compare with Deep) could solve that. Other than that, I totally love the progress of this char! Keep it up, LCV!
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Silverthorn / Blue Phoenix
~ Breaking LFE since 2008 ~ "Freeze, you're under vrest!" - Mark, probably. » Gallery | » Sprites | » DeviantArt ![]()
A sequence of variables thatre engraved since the beginning of the cosmos is responsible for animating things in reality
It's too good.
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