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Burn
#1
? 
Kann ich einen Charakter machen, der nicht brennen kann?
Can i create a Character, who can't burn?
ich möchte nur 100%es wissen, und nichts einfach so gesagt bekommen, was nicht getestet wurde!
I want only a true answers, and only tested things

Wenn möglich bitte auf Deutsch antworten
Please answer in german
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#2
This is an English forum.
If you want help in German, please PM somebody (who speaks German, obviously) and ask him. If you make a thread though, it must be in English.

I hope you understood what I said.
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#3
I want to win the Euro Millions >:[ Give it to me NAO!

That being said, the Firen here is immune to burning.

It's an exhausting process as they basically shifted all the itr of the fire attacks underground and Firen is the only character lacking that set of underground bdy
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#4
Actually, you could be a little more specific, there are different ways to make a char not burn.

Let's use the example hit by fireball.

1) the fireball goes directly through the char
2) the fireball hits the char, but the char's movement isn't interrupted (and receives or doesn't receive damage)
3) the fireball hits the char, the char goes into the standard falling frames (and receives or doesn't receive damage)
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#5
(11-05-2010, 03:18 PM)Ramond Wrote:  Actually, you could be a little more specific, there are different ways to make a char not burn.

Let's use the example hit by fireball.

1) the fireball goes directly through the char
2) the fireball hits the char, but the char's movement isn't interrupted (and receives or doesn't receive damage)
3) the fireball hits the char, the char goes into the standard falling frames (and receives or doesn't receive damage)

I mean this:
" the fireball hits the char, the char goes into the standard falling frames (and receives damage) "

how can i do it, Ramond?
i dint can data changing like a pro ^^

and i understand english, but some people here can speak german ... i think ...
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#6
(11-05-2010, 03:18 PM)Ramond Wrote:  Actually, you could be a little more specific, there are different ways to make a char not burn.

Let's use the example hit by fireball.

1) the fireball goes directly through the char
2) the fireball hits the char, but the char's movement isn't interrupted (and receives or doesn't receive damage)
3) the fireball hits the char, the char goes into the standard falling frames (and receives or doesn't receive damage)

You can try to change data of the charecter by using data changer remove the number which less the health it really works
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#7
(11-05-2010, 04:38 PM)The_LF_nOOb Wrote:  I mean this:
" the fireball hits the char, the char goes into the standard falling frames (and receives damage) "

how can i do it, Ramond?

Replace the fire-falling frames with the normal falling-frames.
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Greetz,
Alblaka
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#8
How about just replacing sprites?
Instead of putting the burned sprites in the frames, you simply put the normal falling ones.

It would achieve the same, the char will fall down and receive damage, but he will not be shown as burned. Though maeby the effect will still appear.

EDIT:
@Down Yeah, forgot 'bout that Facepalm
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#9
AND he will still burn others. but that could also be avoided by removing the itrs in the fire frames :P
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#10
(11-05-2010, 07:30 PM)Bamboori Wrote:  AND he will still burn others. but that could also be avoided by removing the itrs in the fire frames :P

AND he would still emit smoke until you replace the state:18 ^^

And if you would do all the things mentioned now, you ARE replacing the fire-falling with the normal falling frames :D
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Greetz,
Alblaka
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