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[Char] Clide
#51
(01-12-2011, 06:38 PM)RUDOLF27 Wrote:  Sorry for the late reply but wow, one of the best chars I've ever downloaded... Shock

Nice sprites, well balanced, and nice gameplay... ;)

Did YinYin helped you with DC? 'Cause I really like the gameplay... ;)

thanks!
yinyin was a big help. Did some of the w/b points and altered the sliding. gave me some really good ideas too. Clide still needs work tho. but not right now, I gotta work on other stuff :)
[Image: 3rdslim.jpg]
[Image: DAslim.jpg]
[Image: Rocky.jpg]
[Image: Clidebanner.jpg]




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#52
Honestly, if you ask me, I'm very much satisfied with him right now. :)
I like him more than Rocky and anyone else, because he has only 4 special moves and not overpowered like the rest of the normal LF2 chars... It's ok to have more than 4 but only if he's a boss or a secret/special character and make sure not to make the moves too redundant... rolleyes

Pls. focus on the other stuff... ;)
[Image: azazel.gif]
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Thanks given by: YinYin
#53
yeah im not going to add anything crazy like new moves or anything, just to fix all of the moves and make em work like how they should work. And some of the graphics need some fixing. if you notice his legs they change grays from dark to almost black and it distracts me. anyways glad u like the guy :)
[Image: 3rdslim.jpg]
[Image: DAslim.jpg]
[Image: Rocky.jpg]
[Image: Clidebanner.jpg]




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Thanks given by: RUDOLF27
#54
Haha... I knew it... I just overreacted... Xd

Polishing would be fine... ;)

Though, I usually end up not to accomplish (esp. DC wise) what I really have in mind... :( Basically, the concept is already nice anyways... ;)

Good luck with your LF2 stuff... :thumbsup:
[Image: azazel.gif]
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#55
just a suggestion,
when u post the new version,
u can add the jump attack here.

    DC-Code:
<frame> 210 jump
   pic: 60  state: 4  wait: 1  next: 211  dvx: 0  dvy: 0  dvz: 0  centerx: 39  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0 <span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">hit_Uj: 320</span></span>
   wpoint:
      kind: 1  x: 44  y: 60  weaponact: 21  attacking: 0  cover: 0  dvx: 0  dvy: 0  dvz: 0 
   wpoint_end:
   bdy:
      kind: 0  x: 22  y: 24  w: 35  h: 58
   bdy_end:
<frame_end>
 
<frame> 211 jump
   pic: 61  state: 4  wait: 1  next: 212  dvx: 0  dvy: 0  dvz: 0  centerx: 39  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0 <span style="font-weight: bold;" class="mycode_b">hit_Uj: 320</span>
  sound: data\017.wav 
   wpoint:
      kind: 1  x: 44  y: 60  weaponact: 21  attacking: 0  cover: 0  dvx: 0  dvy: 0  dvz: 0 
   wpoint_end:
   bdy:
      kind: 0  x: 26  y: 26  w: 34  h: 56
   bdy_end:
<frame_end>
 
<frame> 212 jump
   pic: 62  state: 4  wait: 1  next: 0  dvx: 0  dvy: 0  dvz: 0  centerx: 39  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0 <span style="font-weight: bold;" class="mycode_b">hit_Uj: 320</span>
   bpoint:
      x: 36  y: 34
   bpoint_end:
   wpoint:
      kind: 1  x: 30  y: 42  weaponact: 35  attacking: 0  cover: 0  dvx: 0  dvy: 0  dvz: 0 
   wpoint_end:
   bdy:
      kind: 0  x: 20  y: 11  w: 29  h: 61
   bdy_end:
<frame_end>


jump then d^j
then the attack will be more useful, since u can dodge many attacks and fly pass them to hit the enemy. and this is also a very good skill of martial arts.
also, do me a favour,
next time when you create characters,
please dont make sprites over 1000px.
eg. rocky_fury (love the char)

>.< cos my lf2 cant load them..

Marshall edited this post 02-18-2011 07:13 PM because:
next time when posting data please use the DC codes tags
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#56
(02-18-2011, 02:39 PM)injured Wrote:  also, do me a favour,
next time when you create characters,
please dont make sprites over 1000px.
eg. rocky_fury (love the char)

>.< cos my lf2 cant load them..

I don't think that a character like this may have big sprites.
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#57
hey i added sth to ur char which i think will make it more fun to play =)

jump +D^A = midair explosive strike
dash +D^A = flying strike
jump +D^J = midair climb. +A

they are just some minor DCing, not even called DCing,
but u may consider adding them in ur next update.
these wont make clide a lot stronger, but increases the flexibility in the air.

the dash+ D^A is quite useful though, but i have to increase the dashing height a bit to make it work. (i just used the firzen's data for that part.)
dont press it too late, or it wont hit but reduces mp.

if you are chinese, you'll know that these are some martial art moves in the novels of jinyong. 金庸.
飛龍在天
上天梯 :p:p:p

Yea i do love this character and thats y i tried to modify it..


Attached Files
.dat   clide.dat (Size: 79.48 KB / Downloads: 152)
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#58
a mod of a mod. cool I'll check it out :)
[Image: 3rdslim.jpg]
[Image: DAslim.jpg]
[Image: Rocky.jpg]
[Image: Clidebanner.jpg]




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#59
(02-24-2011, 04:23 AM)Trickityhouses Wrote:  a mod of a mod. cool I'll check it out :)

Are you still working on him?
Clide is the only character except my own project that I got installed in my LF2 ;) Gotta love him.
Hoping for an update.
Old usernames:
WIP
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#60
its been a while but me and yin yin are going to try and finish him.

and I have an attachment for yin yin, this is the only way I know how to make attachments :P

[attachment=2793]
[Image: 3rdslim.jpg]
[Image: DAslim.jpg]
[Image: Rocky.jpg]
[Image: Clidebanner.jpg]




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Thanks given by: YinYin , hell fightter , LutiChris




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