eddie Wrote:However, there are a few minor errors, which can be fixed at anypoint. His arm (outstretched - your right, his left) seems to be angled weirdly or bent at a different angle to humanly possible without sustaining a grave injury.
That's totally true. But Proportions in FL2 are too wierd
I tried to copy Mark's design and movements, nevertheless mark doesn't seem to have forearm!!
So i did what i could ^^
I know that muscles and bones positions are wrong ... I don't know when I will fix it. Maybe if I move the shades, the elbow will seem in an outside position.
@RtXaS: Well ... My character is white and Mike tyson is black, This might be anachronistic, no? Perhaps a white boxer name would be better ... But actually I think a fictitious name will fit better ...
@Bamboori: Yeah, That's exactly what I wanted. Right now, He is performing a Jab. In boxing we use this mid-ranged left punch (I mean your hand isn't along your body but your arm is half-stretched. With that you can punch faster because you have less distance to reach your foe) two or three times in order to provoc or pierce the foe's guard.
As the right punch is slower but stronger than the left punch, I will just use it for special moves and the running attack.
(But honestly, I'm disappointed by the result ... that looks too soft)