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Character Selecting Guide for Survival Mode (?)
#1
Each character has strong and weak points. There can probably be many things I've been missing :D . Let's discuss and I'll summarize it in my first post as a character selecting guide for survival mode.

Note: This is for low-speed games (20 fps or below), because else the scores would be a bit different.

Basically I want to simplify it (for ease of reading & understanding) by giving some criterias. So here is my opinion.

Deep
Melee Fight......: :) :) :) :) :)
Ranged Fight....: :) :)
Team Fight......: :) :) :) :)
Against Inferiors: :) :) :) :) :)
Against Bosses..: :) :) :) :)
Ease of Play.....: :s :s :s :s

John
Melee Fight.....: :)
Ranged Fight....: :) :) :) :) :)
Team Fight......: :) :) :)
Against Inferiors: :) :) :)
Against Bosses..: :) :)
Ease of Play.....: :s

Henry
Melee Fight......: :) :) (dash attacks = melee fight)
Ranged Fight....: :) :) :) :) :)
Team Fight......: :) :)
Against Inferiors: :) :) :) :) :)
Against Bosses...: :) :) :) :)
Ease of Play.....: - real easy I think

Rudolf
Melee Fight......: :) :) :)
Ranged Fight....: :) :) :) :)
Team Fight......: :)
Against Inferiors: :) :) :)
Against Bosses..: :) :)
Ease of Play....: :s

Louis
Melee Fight......: :) :) :)
Ranged Fight....: :)
Team Fight......: :)
Against Inferiors: :) :) :) :)
Against Bosses...: :) :)
Ease of Play.....: :s :s :s :s

Firen
Melee Fight......: :) :) :)
Ranged Fight....: :) :) :) :)
Team Fight......: LOLOLOL burns allies 30 damage each, even burns self
Against Inferiors: :) :) :) :) :) Twisted
Against Bosses..: :) :)
Ease of Play.... : :s :s

Freeze
Melee Fight......: :) :) :)
Ranged Fight....: :) :) :) :)
Team Fight......: :) :) :) :)
Against Inferiors: :) :) :) :) Ice Sword man
Against Bosses...: :) :) :) :)
Ease of Play.....: :s :s

Dennis
Melee Fight.....: :) :) :) :)
Ranged Fight....: :) :) :)
Team Fight......: :) :) :) (well if played like how zelphir does I'd change the score O_o)
Against Inferiors: :) :)
Against Bosses...: :) :) :) :)
Ease of Play.....: :s :s :s

Woody
Melee Fight......: :) :) :) :)
Ranged Fight....: :)
Team Fight......: :) :) :) :) :)
Against Inferiors: :) :) :)
Against Bosses...: :) :) :) (idk why it's hard to use woody against bosses ...?)
Ease of Play.....: :s :s :s :s

Davis
Melee Fight.....: :) :) :) :)
Ranged Fight....: :) :) :)
Team Fight......: :) :) :) :)
Against Inferiors: :)
Against Bosses..: :) :) :) :)
Ease of PLay....: :s :s :s :s


If you have different opinion with some characters please tell your reasons too so people (and me) can understand more :D .
TEMPE
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#2
Dennis
Team Fight......:):):):):) (if there is Woody and Davis)
Melee Fight.....::):):):):)

Woody
Team Fight......:):):):):)
Melee Fight.....::):):):):) (if there is Dennis and Davis)

Davis
Team Fight......:):):):):)
Melee Fight.....::):):):):) (if there is Dennis and Woody)


Meele
Because they are very dangerous if you go near of them.


There may be a new parameter, "Surviving".Ex John,Louis are 5 in this,while Deep is 1.....
Team fight should be separated in 2: a few friends,and army.Ex: John,Woody,Davis,Dennis,Deep are 5 in a few friends,while not that good in big battle as Firen and Freeze.
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#3
oh yeah, probably named 'Defense'?
(lol we are using the smileys)

Well I have seen Dennis + Woody (zelphir + drdeath xD ) did many great combos together. Hm I think Dennis should have higher score at team fight anyway. Great jump & dash attack, and still got his chase ball. Eh, btw should Freeze get higher score on Ease of Play xD
TEMPE
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#4
I think Rudolf has too low scores since he is really good at team play cuz he can make clones that help team. Also his dash attack is really powerfull (kills crazy! bandits with one hit) and good for masses so his melee should be higher too. Also against bosses and others he can make himself disappear to get easy kills etc.
I'm not sure what those :S means, the less the easier? Well i think Rudolf is also very hard to control since you don't know where he is when he disappears, so hitting enemies is kinda hard, also when using transforming and clone transforming you have to know when to use other char and when Rudolf. Also using D>J in air after getting hit has to be right timed.
Might be back, might be not :^) anyways awesome to see you guys again!
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#5
I think Rudolf's transform is an overkill in PvC (player vs computer) even if you do not transform to boss chars.

Also davis and dennis are horrible choice for surv.
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#6
(08-27-2011, 05:36 AM)Kevin Wrote:  Eh, btw should Freeze get higher score on Ease of Play xD
I don't think so.to play with freeze you need to be strategic,to manage your MP.When you do D^J you should do it in the right place and in a strategic position,to beat a lot enemies.Also to do D>J you should think twice,if the enemy is the your acting zone.And for D>A,there are certain moments,when you use it,because it is so slow and opponent have enough time to be prepared for it.


(08-27-2011, 04:40 PM)Whaat Wrote:  I think Rudolf has too low scores since he is really good at team play cuz he can make clones that help team.
Yeah,but if there are not more than 6~8 players in the field.If there are more they may be killed in just a random attack.
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#7
Hmm probably because Rudolf's lacking of a close combat ability? He cannot punch xD . And yeah for team fight I don't think his clone can do good, but you have that point I missed.

Well, normally I never use Rudolf's transform to heroes since that's cheap (that obviously makes him the BEST char to pick =.= ) . I never transform into followers too though in a normal game.


TEMPE
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