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09-18-2011, 03:37 PM
(This post was last modified: 09-18-2011, 03:38 PM by LutiChris.)
I like the one gold hair...it matches his jacket
also i have something against grey/white hair on young adolescents except for Near :P
pose looks nice, shading on pants is nice & sleek. try adding more contrast to his skin especially around his face but avoid having it @ a high saturation
and one more thing...add his crotch in
A sequence of variables thatre engraved since the beginning of the cosmos is responsible for animating things in reality
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09-18-2011, 04:53 PM
(This post was last modified: 09-18-2011, 04:54 PM by Whaat.)
Thanks for comment Luti D: i tried fixing the things you mentioned:
->
The changes aren't very visible D: i tried to make his face's light more white and i added crotch D:
Better?
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Okay, tried to make the same guy with some updates to original LF2 style:
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where are his feet or shoes?
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He has so long pants that they aren't visible.
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But if i make a char of him, then i want it to be LF2 styled :/ so i also made the LF2 proportioned, the shading is still ''my style''.
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10-14-2011, 06:32 PM
(This post was last modified: 10-14-2011, 06:32 PM by Whaat.)
Long time no sprite.
So here's a sprite D:
His right leg is kinda messed (also both of his legs are maybe too thin?), but otherwise, how do you like it D: ? Is shading good/bad? How could it be improved? Is smthing else weird?
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okay this is something i should say
proportions are aweful you got to work on that try learning it from a lf2 sprite or someone who is a great spriter from the forum
the upper body is too big and his arms are too close to his body.
legs are okay
his head is weird its barley shaded and the eyes dont fit and he has no nose and no mouth
shading speaking its okay
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