![[Image: 2054eae.png]](http://i52.tinypic.com/2054eae.png)
Little better?
~Monolith
Poll: How was the char? You do not have permission to vote in this poll. |
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Good char! | 9 | 20.45% | |
Kinda good :/ | 3 | 6.82% | |
Ok char. | 14 | 31.82% | |
Bad D: | 4 | 9.09% | |
Very bad ;< | 2 | 4.55% | |
Sprite better than Data | 8 | 18.18% | |
Data better than Sprite | 4 | 9.09% | |
Total | 44 vote(s) | 100% |
* You voted for this item. | [Show Results] |
Character: Cert *RELEASE*
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![]() Little better? ~Monolith
10-14-2011, 01:15 PM
Uhm, otherwise it's better but he lost the ''shine'' in his eyes?
Also i had kinda wtf feeling from your poll answer D: you answerred to all options D: what do you really think about the char?
Might be back, might be not :^) anyways awesome to see you guys again!
10-14-2011, 02:05 PM
Good. The face looks totally cool now. It's like kakashi.
This place motivates me to become an artist, this place motivates me to learn coding, this place made me grow up, showed me the ways to interact with people. Unlike the old childish of me myself, I've learned a lot and gotten some experiences. For me, it's not just a fan forum, it's a helpful community. From a noob to someone who would think before he speaks, looking back at my old post made me laugh hard, I'm grateful of the differences between these 2 years.
~Thank You All and Farewell ~Goodbye, LFE. RIP - 14/04/2014
10-16-2011, 08:27 AM
(This post was last modified: 10-16-2011, 08:30 AM by AKA_Mathieu.)
Thank you for this new character.
In my opinion: The idea is very good but i think Cert is difficult to use... His attack moves aren't very powerful and while they are loading bandits can enjoy hitting him freely. I mean D>A and D^J. The loading shoulds have wait:7 in order to perform his special attack easily. The effect of D^J shoulds last more. All the mp cost should be more expensive. Particularly the healing move and D>A. You may say: " BUt He can't drink MP bottles so that's why his moves are cheap (MP)." But in a fight (like one-on-one) you haven't time to drink so he have a big advantage because he can perform many more special moves then other characters. Increase MP costs and add a special move in order to recover MP (like Ki charge for DBZ characters), and I think it will be fair. Well Cert hasn't my kind of moveset, but I have to say that you did a better spriting work with him than with Bonu. You made a lot of progress. Congratulations. I especially love his kicks. they look fast and powerful. You did it very well.
10-16-2011, 11:34 AM
i just tested out Cert and i really like this char
![]() Nice work on the sprites, the only thing i dont like that much is that the pants go over the boots, looks kinda strange as mono already metioned. to the power of the char, i gotta say that im not THE LF2 player, im more interested in the sprites^^, but for me it seems that D^A is a bit overpowered... i think it would be better if the healing effect could be stopped when Cert gets hit, right now he can be attacked with normal hits and stays at the same amount of HP cause of this mega healing :/ or maybe the healing could cost MP per sec idk but i think it should be changed a bit. anyway nice work whaat, i got big respect of you as you've done this char soo fast ![]()
10-18-2011, 05:11 PM
Sorry, i have been busy for awhile but now i have time for longer answer.
(10-16-2011, 08:27 AM)AKA_Mathieu Wrote: Thank you for this new character.Thanks to you for liking it D: (10-16-2011, 08:27 AM)AKA_Mathieu Wrote: The idea is very good but i think Cert is difficult to use...Uhm, if the wait value was 7, it would be LONGER time until he makes the move D: (10-16-2011, 08:27 AM)AKA_Mathieu Wrote: The effect of D^J shoulds last more.The idea is to be ''blinding flash'' or smthing that makes the enemies go to dance in pain, so it can't be longer D: (10-16-2011, 08:27 AM)AKA_Mathieu Wrote: All the mp cost should be more expensive. Particularly the healing move and D>A.Well, i don't think it's about the MP, it's about the HP. Since he can't heal himself with milk bottles, he has a healing move + he can always be usefull for team by using special attacks. (10-16-2011, 08:27 AM)AKA_Mathieu Wrote: Well Cert hasn't my kind of moveset, but I have to say that you did a better spriting work with him than with Bonu. You made a lot of progress. Congratulations.Thanks D: (10-16-2011, 08:27 AM)AKA_Mathieu Wrote: I especially love his kicks. they look fast and powerful. You did it very well.Thanks D: - (10-16-2011, 08:27 AM)mundvoll_ Wrote: i just tested out Cert and i really like this charThanks D: (10-16-2011, 08:27 AM)mundvoll_ Wrote: to the power of the char, i gotta say that im not THE LF2 player, im more interested in the sprites^^, but for me it seems that D^A is a bit overpowered... i think it would be better if the healing effect could be stopped when Cert gets hit, right now he can be attacked with normal hits and stays at the same amount of HP cause of this mega healing :/ or maybe the healing could cost MP per sec idk but i think it should be changed a bit.That's true, the healing might be too powerfull since it really reflects any ball, also it destroys John's discs. (10-16-2011, 08:27 AM)mundvoll_ Wrote: anyway nice work whaat, i got big respect of you as you've done this char soo fastThanks D: - In short i would say: Go and try him in stage, i tried playing with him at stage:5 with difficult, and guess what, i only got to 5-1 when with Davis i got to 5-4 before i got bored xp
Might be back, might be not :^) anyways awesome to see you guys again!
10-18-2011, 06:29 PM
(10-18-2011, 05:11 PM)Whaat Wrote: Sorry, i have been busy for awhile but now i have time for longer answer. i think he is jan,sorcecer type
Troll mode activated
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I tested it too(pls dont thank itD:
![]() The first thing disturbing me is it is hard to use inputs with it. Here is the thing which causes it: in his defend frames; hit-uj,fa,... are missing. Add them into defend frames too. Also if you could add some transparency effects to moves; it would improve the visuality. And give him a ball which goes further even smthng weak. And for d^j; a white fulscreen flash would go sweet with it ![]() and @Mono: Please don't quote so long posts for some short things to say, it looks disturbing. ![]() ![]() ![]() ![]()
10-18-2011, 06:59 PM
(10-18-2011, 05:11 PM)Whaat Wrote:(10-16-2011, 08:27 AM)AKA_Mathieu Wrote: The effect of D^J shoulds last more.The idea is to be ''blinding flash'' or smthing that makes the enemies go to dance in pain, so it can't be longer D: In that case you should check out Spark's files, his flash causes enemy to go perfectly stunned for about 2.5x the time of the DoP. And i guess it shouldnt be hard to increase that time even more. My Creations: (Click to View) Return (String) System.getNewsOfTheDay(); Barely active, expect slow responses. If at all. Greetz, Alblaka Thanks given by: AKA_Mathieu
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