09-27-2008, 12:29 AM
Hmm for some reason i cant get characters's to move on z axis
its probably something simple that i missed
plz help
its probably something simple that i missed

plz help
[solved] Dvz?
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09-27-2008, 12:29 AM
Hmm for some reason i cant get characters's to move on z axis
its probably something simple that i missed ![]() plz help
09-27-2008, 02:41 AM
Well, dvz can go either way and it depends entirely on user input. For example, dvz:2 + v = go down, and dvz:2 + ^ = go up.
09-27-2008, 07:08 AM
ehrm yeah but...
to make it clear you cant type Code: Dvz: 2 + v u have to type the down button at the game
09-27-2008, 11:17 AM
If you want other characters to move, you need to catch them with a cpoint and the catching object needs to move then while holding the enemy.
If you just want to move your own character, then the others are completely right, you need a value for dvz which tells how fast a character will move fowards/backwards. In addition, you'll need to press the up/down button to actually move.
Silverthorn / Blue Phoenix
~ Breaking LFE since 2008 ~ "Freeze, you're under vrest!" - Mark, probably. » Gallery | » Sprites | » DeviantArt
But what if I want to move ball on z-axis?
Then, Could i use hit_j: 51 (up) and hit_j: 49 (down)?
09-27-2008, 01:59 PM
That only works for type-3-objects. But as far as I got it, he wants to know it for characters. But yea, you're right
![]() btw, you could also use hit_j: 1 and 99, depending on the speed you want to have. The closer to 1 the faster it'll move downwards and the other way round ![]()
Silverthorn / Blue Phoenix
~ Breaking LFE since 2008 ~ "Freeze, you're under vrest!" - Mark, probably. » Gallery | » Sprites | » DeviantArt Thanks given by: Gad
09-27-2008, 02:16 PM
Ok, that helped
![]()
09-28-2008, 04:17 PM
so you cant have a move that makes a char move
like it does in dvx: or dvy:,(typing a number and the character moves for that value) you have to press up or down?
09-28-2008, 04:40 PM
You can use state:80id and change type: 0 to type: 3, after move you can return from type: 3 to type: 0 by state: 80id too.
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09-28-2008, 10:01 PM
hmm... ill try it
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