(08-20-2012, 06:40 PM)Lord Silva Wrote: (08-20-2012, 04:54 PM)Kevin Wrote: BTW, BTW,
I just changed many many things in the network game mechanics.. and it seems to fix the random error in game synchronization between player 1 and player 2 (which seems to be caused by heavy lags that causes two data to arrive at the same turn)
#c2
s21
Beng00
Wut?
Also what is the 3rd parameter?
X Y 1 - it seems that the third one is always 1
Bugs:
1)Don't let click people while waiting for opponent.
2)Not really a bug since it only happens if people are messing with your stuff - but you can over write peoples blocks with your own if you send the right data
.
Connect to: dedi.d01x.com to see for your self. Also this is pretty cool, Imma write a lobby for it( if you like it or not! MUAHAHAHA)
Wuttt you can see those? lol
btw I can't connect to your link coz it needs password :o .
The third parameter is the ID of the tile being placed.
Bug 1 --> O yea, noticed it a long time ago

but I didn't care. Well I will fix that, but probably not before the deadline.
Bug 2 -->

I don't care too much, yeah, idk, probably later I should do some data encryption? but much later
Are you in rush, A-MAN? Lol, that happened to me as well:
17th of August
Version 1.0
* Fixed synchronization errors for online play
* Fixed problem: cannot finish a game in online play
* Jump costs 25 MP and jumps over 2 sq.
- Set control settings for onine play
- Number of moves per turn is decreased from 3 to 2
- Tile lifespan is decreased from 30 to 20
- Mirror now costs 12 MP
18th of August
Version 1.1
* Added mouse controls, click to place tiles
- Keyboard controls changed: QWER to select tiles
19th of August
Version 1.1b
* Added a new music
- Mirror costs only 5 MP
- Jump costs only 8 MP and jumps over only 1 sq.
20th of August
Version 1.1c
* Changed game mechanics with Jump tiles: the ball is now bounced back when it hits the wall during a jump.
* Fixed next-to-wall-jump-tile bug (illogical ball movement)
* Fixed replayer sometimes place the tiles at the wrong time
- Added a maximum mana limit of 25
- Fixed timer number not changing
- Added Mana bar
Version 1.2
* Created game menu and help
* Fixed problem: can't place tiles during lags
- Added question mark tile on tile placement during lags
- Changed name to Pantul
Version 1.2b
* Fixed heavy lag sync error problem
why 20th of August can do so much is because I didn't sleep at 19th and when I finished it was 2 AM so I include it on the 20th August updates :P