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The Game Programmers Contest.
#71
ouh shiiiii~
just forgot that in my current project im borrowing textures from deviantart <.<
so a new game it is then
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#72
WHAT!?!?! A NEW GAME? You got less than 48 hours left! What kind of textures? if they are effects that thats fine. REPLY!
ASJFHAGKLDV GDHFBA SDFHADS:LFAFJAHJ. I am really stressed out now. These bugs appearing from no where! And i have to search through 5000 lines of sh**** code with asdf, zxcv, a, x, c and other stupid variable names. Why can't i be more neat!. I wanna crush this damn keyboard and this damn monitor and that damn soda can. I am going crazy.. I should have used classes.
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A-Engine: A new beat em up game engine inspired by LF2. Coming soon

A-Engine Dev Blog - Update #8: Timeout

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#73
lol dont sweat it for me, i got enough unfinished projects to end :p
well they are all the wall, floor, ceiling and blood textures :D so i guess thats a little too much xD
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#74
Nah just continue with it. I would have said no if the textures are for the character himself. So continue.
I swear its telling me : Local variable referenced b4 assignment. And when i right click on it, and press go to line, it takes me to a blank LINE!. I am super irritated..Gotta relax. i t i s a l l g o n n a b e f i n e. N o n e e d t o b e n e a d t o b e n e r v o u s......
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A-Engine: A new beat em up game engine inspired by LF2. Coming soon

A-Engine Dev Blog - Update #8: Timeout

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#75
meh, btu now im lost looking through my old projects :D
what about sound effects and music?
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#76
Yeah, that is ok too. They are "effects" in the end.
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A-Engine: A new beat em up game engine inspired by LF2. Coming soon

A-Engine Dev Blog - Update #8: Timeout

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#77
screenshots?
Well this one picture explains all the rules in my game. It's so simple that this alone is enough ^_^


BTW, BTW,
I just changed many many things in the network game mechanics.. and it seems to fix the random error in game synchronization between player 1 and player 2 (which seems to be caused by heavy lags that causes two data to arrive at the same turn)

and here it is, Pantul v1.2b :D http://www.mediafire.com/?11gdhg3tp76wc4d
oh well, the thing I posted earlier turned out not to be the final version anyway ;p .
TEMPE
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#78
(08-20-2012, 04:54 PM)Kevin Wrote:  BTW, BTW,
I just changed many many things in the network game mechanics.. and it seems to fix the random error in game synchronization between player 1 and player 2 (which seems to be caused by heavy lags that causes two data to arrive at the same turn)

#c2

s21

Beng00

Wut?

Also what is the 3rd parameter?

X Y 1 - it seems that the third one is always 1

Bugs:

1)Don't let click people while waiting for opponent.

2)Not really a bug since it only happens if people are messing with your stuff - but you can over write peoples blocks with your own if you send the right data :p.

Connect to: dedi.d01x.com to see for your self. Also this is pretty cool, Imma write a lobby for it( if you like it or not! MUAHAHAHA)
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10 ʏᴇᴀʀs sɪɴᴄᴇ ɪʀᴄ ɢᴏᴏᴅ.ɪ ᴡᴀʟᴋ ᴛʜʀᴏᴜɢʜ ᴛʜᴇ ᴇᴍᴘᴛʏ sᴛʀᴇᴇᴛs ᴛʀʏɪɴɢ ᴛᴏ ᴛʜɪɴᴋ ᴏғ sᴏᴍᴇᴛʜɪɴɢ ᴇʟsᴇ ʙᴜᴛ ᴍʏ ᴘᴀᴛʜ ᴀʟᴡᴀʏs ʟᴇᴀᴅs ᴛᴏ ᴛʜᴇ ɪʀᴄ. ɪ sᴛᴀʀᴇ ᴀᴛ ᴛʜᴇ sᴄʀᴇᴇɴ ғᴏʀ ʜᴏᴜʀs ᴀɴᴅ ᴛʀʏ ᴛᴏ sᴜᴍᴍᴏɴ ᴛʜᴇ ɢᴏᴏᴅ ɪʀᴄ. ɪ ᴡᴀᴛᴄʜ ᴏᴛʜᴇʀ ɪʀᴄ ᴄʜᴀɴɴᴇʟs ʙᴜᴛ ɪᴛ ɪs ɴᴏ ɢᴏᴏᴅ. ɪ ᴘᴇsᴛᴇʀ ᴢᴏʀᴛ ᴀɴᴅ ᴛʀʏ ᴛᴏ ʀᴇsɪsᴛ ʜɪs sᴇxɪɴᴇss ʙᴜᴛ ɪᴛ ɪs ᴀʟʟ ᴍᴇᴀɴɪɴɢʟᴇss. ᴛʜᴇ ᴇɴᴅ ɪs ɴᴇᴀʀ.ɪ ᴛʜᴇɴ ᴜsᴜᴀʟʟʏ ʀᴇᴀᴅ sᴏᴍᴇ ᴏʟᴅ ɪʀᴄ ʟᴏɢs ᴀɴᴅ ᴄʀʏ ᴍʏsᴇʟғ ᴛᴏ sʟᴇᴇᴘ.


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#79
(08-20-2012, 06:40 PM)Lord Silva Wrote:  
(08-20-2012, 04:54 PM)Kevin Wrote:  BTW, BTW,
I just changed many many things in the network game mechanics.. and it seems to fix the random error in game synchronization between player 1 and player 2 (which seems to be caused by heavy lags that causes two data to arrive at the same turn)

#c2

s21

Beng00

Wut?

Also what is the 3rd parameter?

X Y 1 - it seems that the third one is always 1

Bugs:

1)Don't let click people while waiting for opponent.

2)Not really a bug since it only happens if people are messing with your stuff - but you can over write peoples blocks with your own if you send the right data :p.

Connect to: dedi.d01x.com to see for your self. Also this is pretty cool, Imma write a lobby for it( if you like it or not! MUAHAHAHA)

Wuttt you can see those? lol
btw I can't connect to your link coz it needs password :o .

The third parameter is the ID of the tile being placed.
Bug 1 --> O yea, noticed it a long time ago :D but I didn't care. Well I will fix that, but probably not before the deadline.
Bug 2 --> :s I don't care too much, yeah, idk, probably later I should do some data encryption? but much later :D


Are you in rush, A-MAN? Lol, that happened to me as well:
TEMPE
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#80
Yeah, i am rushing like crazy. I wrote 1000 line of code yesterday, and i am nearly done.
Time left: 28: 15 h:m left. (according to this -> http://www.timeanddate.com/worldclock/city.html?n=1033)
The one who doesn't submit his work before 00:00 22nd will be disqualified. So we all still have time till 11:59 PM according to this: http://www.timeanddate.com/worldclock/city.html?n=1033
@qwertz: You're still in?
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A-Engine: A new beat em up game engine inspired by LF2. Coming soon

A-Engine Dev Blog - Update #8: Timeout

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