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09-27-2012, 11:19 PM
Well, the question is very noob xP and forgive me if you already have a topic like that.
For example there are two "Bandit" a red hat and one blue hat, I wonder how do I use the blue hat, as he is not selectable with the code do not know how to use it.
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Some chars have an alternative sprite that is used when you transform this char by using state 8xxx. Or in some chars when they are in team 1 or 2 helping you. Is not possible use the second version of sprite by a normal way. :}
When do you use "state 8xxx" its starts to count the sprite from sprite 140... Anyway have other treads explaining state 8xxx...
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Well, you can if you would rename blue bandit sprites to red name and red to blue.
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09-28-2012, 11:36 AM
(This post was last modified: 09-28-2012, 11:36 AM by empirefantasy.)
You can create a frame which have 1 way transform.
Make a frame with state: 8099 (or another id number which doesnt exist instead of 99). the red bandit will be transformed into blue bandit.
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For example there are ninjas in NTSD common enemies, but they also are the ninjas of the sand that you face in the game ...
The methods that you guys talked about I already knew, but wanted to know how this method the team NTSD uses.
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09-28-2012, 05:17 PM
(This post was last modified: 09-28-2012, 05:24 PM by Gespenst.)
then why dont you ask NTSD team?'
@Electric shock, already mentioned
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AFAIK, the id of bandit is 30. Therefore, you just need to make an extra frame (and make the necessary modifications) and change the state of one frame to 8030. And the red bandit shall become the blue bandit!
Hey, that post sparked something in my head for the mod I am making.
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