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Teleport
#1
Hey, i kinda back into dcing world again, i found it intersting atm.. so

Is it possible to change distance while using 400(teleport state to enemy, IT skills, Goku) state? in data changer not hex editing

Well, my idea is to make instat transmision and catching in one. Char teleports exactly behind enemy back, in the same moment he catches and makes the caught char being faced away of him... get it?
Only thing bother me is the distance, those 120 pixels! Mad

There is other way i can make this but it takes me long time to do it, also spends lot nerves.
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#2
Use wait: 0 dvx: xxx (amount of pixels to move),
and in the next frame dvx: 550 to stop.
That way you can adjust the distance.

You can turn around your character with a negative next.

And you can turn a caught character with cover: 11/10/0/1 (one of those, just try).
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#3
(04-30-2013, 05:55 PM)YinYin Wrote:  Use wait: 0 dvx: xxx (amount of pixels to move),
and in the next frame dvx: 550 to stop.
That way you can adjust the distance.

You can turn around your character with a negative next.

And you can turn a caught character with cover: 11/10/0/1 (one of those, just try).
oh so only dvx: xxx and next frame dvx: 550
okay, are you sure 1 pixel is dvx: 1 ?

Yeah i know that, thats was my intention from the start ..

It's 10 ;)

thanks



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#4
(04-30-2013, 06:03 PM)Marko Wrote:  okay, are you sure 1 pixel is dvx: 1?
Only if you use wait: 0
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#5
I made everything as i want but i have catching problems, still learnig stuffs about cpoint:
how to catch enemy when he comes behind him..
How's going the process?

also if someon knows, how to move away shadow?

OH, MIGHT BE CUZE I FORGOT CATHING STATE, nevermind.. xD Facepalm

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