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Lf2 Forbidden Tower Game
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12-19-2013, 02:42 PM
cool i will get u more chars but i cant get u backgrounds make options where u can choose skills ranged and close
i like it its COOL.umm why there are 2 deeps?weird make a 2nd one john
Spoilered Spoilers (Click to View) You're just dying if you're living and thinking about a betrayal, revive yourself.
Think about that one person that has trusted you forever, not the thousand people that have betrayed you.
12-25-2013, 08:46 PM
Okay, I found a bug where if you press space while you're falling at the start. you will fall through the bottom platform and die.
I'd like to help more but honestly graphic arts isn't my thing. To live a life of power, you must have faith that what you believe is right, even if others tell you you're wrong.
The first thing you must do to live a life of power is to find courage. You must reach beyond the boundaries of time itself. And to do that, all you need is the will to take that first step... Ask not what others can do for you, but what you can do for others.
12-25-2013, 11:32 PM
Looks pretty interesting
![]() Will check it when I get acces to a computer ( probably tomorrow)
12-25-2013, 11:56 PM
I can't even hit play again on this version... The other versions work, but not this one. Also, the enemies start to spin like they are dead now when the game is over. Is that intentional or not?
To live a life of power, you must have faith that what you believe is right, even if others tell you you're wrong.
The first thing you must do to live a life of power is to find courage. You must reach beyond the boundaries of time itself. And to do that, all you need is the will to take that first step... Ask not what others can do for you, but what you can do for others.
12-26-2013, 12:17 AM
just tested the game, its really quite nice
![]() i like how you can shoot arrows or bounce on enemies. didnt notice any bugs though. so maybe a few suggestions? 1) maybe add a life bar or have something like 3 lives at start? 2) since you have the normal walking bandit enemies as the first enemy to appear, and justins that shoot balls as they walk, i have a few enemy suggestions: hunter- they can stand on the edge of a platform, and then shoot arrows horizontally every few seconds. mark- they walk like regular bandits, but may go into a charge(slightly increased speed) every few seconds. (i guess this two can appear before justins?) 3) and maybe some bonus items / helpful character? milk- replenish 1 health / give extra live. beer- jump higher(?) john- summon a shield to protect you for 1 hit. thats all i have in mind.
back from the dead.....kinda
(12-26-2013, 12:48 AM)Gad Wrote: • Sorcerers will freeze you, so you will die, if you have no platform below you.which mean you will not die if you manage to land on a platform? then what will happen if you get frozen while standing still? (12-26-2013, 12:48 AM)Gad Wrote: • Jan will stand still and shoot chasing balls.=3= the game is hard enough with only 1 life, and now you have to torment us with chasing balls? (12-26-2013, 12:48 AM)Gad Wrote: • No idea what jack could do. Jump after you?hmm...i hate jacks(their hair are frigging ugly) how about they walk around like bandits, but they will shoot balls at you when you land on their platforms? and since they are stronger enemies in the original game, how about you can only kill them via arrows? if you try to bounce them they will perform a flash kick. (maybe add this to justins (and marks) too) edit: (12-26-2013, 12:48 AM)Gad Wrote: • Knights will walk as bandits, but you won't be able to kill them.at least make them bounce-able, even though you cant kill them
back from the dead.....kinda
hmm...what can our bald, shiny-headed monks do?
blind us with their bald, shiny head? lol, just joking ![]() i got 2 different ideas for this: 1) similar to your hunters which shoot arrows vertically, monk can use a windy palm energy ball(so we can see it) horizontally 2) doing the shaolin palm as in the original game, spawns an invisible wind that only pushes us but not hit us. edit: -found a bug. if you are pressing -> when you die, then you will keep moving right when you play again. edit 2: -got a suggestion, how about giving more boost when you successfully bounce off an enemy? (for easier combo bounce)
back from the dead.....kinda
12-26-2013, 01:36 PM
Niice! I love these kind of games! It reminds me of a dodger game I once made to troll a friend. I think a good fun high score competition shall ignite this thread.
So here we go: ![]() Beat my score! If you can! (haven't given all I can yet). ![]() A-Engine: A new beat em up game engine inspired by LF2. Coming soon A-Engine Dev Blog - Update #8: Timeout
12-26-2013, 02:01 PM
damn its too tough for me, nice game though.. I my best was only 5 jumps or something
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i like it its COOL.umm why there are 2 deeps?weird make a 2nd one john




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