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Unable to pick up items
#1
I noticed that my character is no longer able to pick up items.
His attack frames:
    DC-Code:
<frame> 60 punch
  pic: 1  state: 3  wait: 2  next: 63  dvx: 0  dvy: 0  dvz: 0  centerx: 39  centery: 79  hit_a: 0  hit_d: 290  hit_j: 275
  bdy:
     kind: 0  x: 26  y: 12  w: 27  h: 68
  bdy_end:
<frame_end>
 
<frame> 61 punch
  pic: 2  state: 3  wait: 1  next: 62  dvx: 0  dvy: 0  dvz: 0  centerx: 39  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0
 sound: data\007.wav 
  opoint:
     kind: 1  x: 73  y: 44  action: 0  dvx: 0  dvy: 0  oid: 669  facing: 0
  opoint_end:
  bdy:
     kind: 0  x: 12  y: 9  w: 52  h: 68
  bdy_end:
<frame_end>
 
<frame> 62 punch
  pic: 2  state: 3  wait: 2  next: 999  dvx: 0  dvy: 0  dvz: 0  centerx: 39  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0
  bdy:
     kind: 0  x: 11  y: 8  w: 54  h: 68
  bdy_end:
<frame_end>
 
<frame> 63 punch
  pic: 1  state: 3  wait: 1  next: 61  dvx: 0  dvy: 0  dvz: 0  centerx: 39  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0
  opoint:
     kind: 1  x: 83  y: 44  action: 20  dvx: -5  dvy: 0  oid: 669  facing: 1
  opoint_end:
  bdy:
     kind: 0  x: 26  y: 12  w: 27  h: 68
  bdy_end:
<frame_end>
 
<frame> 65 punch
  pic: 1  state: 3  wait: 2  next: 63  dvx: 0  dvy: 0  dvz: 0  centerx: 39  centery: 79  hit_a: 0  hit_d: 290  hit_j: 275
  bdy:
     kind: 0  x: 26  y: 12  w: 27  h: 68
  bdy_end:
<frame_end>
 
<frame> 70 super_punch
  pic: 1  state: 3  wait: 2  next: 63  dvx: 0  dvy: 0  dvz: 0  centerx: 39  centery: 79  hit_a: 0  hit_d: 290  hit_j: 275
  bdy:
     kind: 0  x: 26  y: 12  w: 27  h: 68
  bdy_end:
<frame_end>
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#2
An itr similar to the following must exist:
    DC-Code:
  itr:
      kind: 2  x: 27  y: 57  w: 36  h: 25  vrest: 1  
      
   itr_end:
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A-Engine: A new beat em up game engine inspired by LF2. Coming soon

A-Engine Dev Blog - Update #8: Timeout

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#3
Should I just put in the first punching frames? (60, 65, 70)
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#4
Yeas. You can't pick a weapon in place of a super punch however, so there won't be one at frame 70.
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A-Engine: A new beat em up game engine inspired by LF2. Coming soon

A-Engine Dev Blog - Update #8: Timeout

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