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[Char] Nino
#81
this move is his run attack right now.
[Image: 6HFtjiw.gif]
if ur in dropbox install what memento has done already to see yourself :p



the only idea I had in mind for nino was that spin kick
[Image: kyo98-redkick.gif]


Actually I realy liked this move.(bottom row)
[Image: DdA_zps71659a51.png]

Could as well be integrated into some combos imo
Ofc it should be upgraded sprite-wise, kinda like this (by HQ)
[Image: gotenks_NEW.gif]


apart from all that I wanna upgrade the sprites of the quick kick again.
After playing with nino some time now I'm not happy how it looks ingame.
Guess I'll make the energy bigger^^

[Image: slidecombo_energytail_by_janisarcane-d8h6ccn.gif]

Also the jumping sprites could be changed.

EDIT:
I changed it so often now. tryed out a lot and made it even worse(?)
[Image: energyquickkick_by_janisarcane-d8kzeki.gif]
(animation should be faster)
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Thanks given by: Memento
#82
Sorry for not mentioning this Arcane, but I definately think the flip kick should be in. It's an essential move for combos :)

As for the new energy effect, honestly, I think the previous one was better.

So we got the moves that Arcane mentioned, including the flipkick.

We still need a charging energy burst of some kind and a D>A. I think we should just go for a powerslide like the original version had, and make the moveset like this:

D>A ?
D>J Powerslide (+D^J = flying kick combo, +D^A = flip kick combo). Function: multiple character
DvA Triple kick. Function: combo starter & counter attack
D^A Flip kick. Function: combo continuer
D^J Flying kick, could be a two kick combination eventually. Function: combofinisher & surprise attack

We'll have a full moveset that way (if we decide what we're going to do for his D>A) :)


Some other options:
- https://www.youtube.com/watch?v=okPo1ooibwU (Trunks @4.28)
I actually really like Vegito's fighting style in this vid ^
- D>A option: https://www.youtube.com/watch?v=i4_OAH1ZI0A (Vegetto @0.29)
Guess who's back? It's Nino! With a 2025 update

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#83
just uploaded the different body parts I'm using to dropbox.
They are all on 400% size.
Might help everyone when spriting Nino.

There isnt the ball attack concluded into the moveset u wrote down Memento

I realy liked the idea of the energy ball being combined with a dash attack as Ariel + Mono suggested


So whos going to do what now? :)
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#84
Well sure. I thought the attack would be too slow, but it might work just fine as long as the ball moves slowly and the dash is fast :)

D>A Energy ball. Function: longer distance move & power dash parameter
D>J FLying kick, could be a two hits combination eventually. Function: combofinisher & surprise attack
DvA Triple kick. Function: combo starter & counter attack
D^A Flip kick. Function: combo continuer

Are you going to use his flying kick as a dash following the D>A or will you make new sprites for it?
Guess who's back? It's Nino! With a 2025 update

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#85
guys we need to start spriting

if those are what we need to sprite, than we shall start now
D>A Energy ball. Function: longer distance move & power dash parameter

D>J Flying kick, could be a two hits combination eventually. Function: combofinisher & surprise attack
DvA Triple kick. Function: combo starter & counter attack
D^A Flip kick. Function: combo continuer

lets just split the work
ill start working on the Energy Ball right now as it is the 1 thing im sure we need
if there is something else besides the ball the dash and the flip kick , write

mono and arcane, just choose one between the flip and the dash

lets finish nino this week, okie? :)
[Image: p45mycA.png]
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#86
(03-13-2015, 08:25 PM)Ariel Wrote:  guys we need to start spriting

if those are what we need to sprite, than we shall start now
D>A Energy ball. Function: longer distance move & power dash parameter

D>J Flying kick, could be a two hits combination eventually. Function: combofinisher & surprise attack
DvA Triple kick. Function: combo starter & counter attack
D^A Flip kick. Function: combo continuer

lets just split the work
ill start working on the Energy Ball right now as it is the 1 thing im sure we need
if there is something else besides the ball the dash and the flip kick , write

mono and arcane, just choose one between the flip and the dash

lets finish nino this week, okie? :)

We haven't made the flying kick yet. With flying kick, I meant the spin kick Arcane showed an animation of ^

How are we going to make the power dash work? What kind of ball and what kind of dash do you have in mind?

I think 2 weeks is more realistic, as Mono might not want to help (idk, maybe I'm wrong) and Arcane is also busy with studies.
Guess who's back? It's Nino! With a 2025 update

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Goku2021
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#87
okay im doing the flip-kick/backflip-kick

just trying to get the animation right before I start working it out

[Image: backflip_base_by_janisarcane-d8lxxbz.gif]

am not satisfied with the arms in the first 2 frames yet :|
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#88
Cool :) Could you show us the pictures?
Guess who's back? It's Nino! With a 2025 update

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#89
sure:

[Image: backflip_base_frames_by_janisarcane-d8lxzqz.png]

first to frames I made him move the arms behind so he gathers energy/power for the backflip but it looks bit odd to me :(
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#90
(03-16-2015, 04:40 PM)Arcane Wrote:  sure:

[Image: backflip_base_frames_by_janisarcane-d8lxzqz.png]

first to frames I made him move the arms behind so he gathers energy/power for the backflip but it looks bit odd to me :(

Could be because he is going from arms lifted in base stance, to arms forward, to arms extended. I think it would be better if you'd skip the arms fordward part, and just have them behind the back from the beginning

Like this (maybe a little less exaggerated if you like that better, and the left arm is definately not right in this picture. But you get the idea)
[Image: DdA_zps71659a51.png]

2nd row, 2nd picture
Guess who's back? It's Nino! With a 2025 update

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