Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Character: Frena
#21
Because I'm too lazy to read all the posts I'll just say:
Nice looking good char
Your ideas are creative
But it could be more creative and perfect if you will add something to her look..
Keep up the great work YinYin (:
Reply
Thanks given by:
#22
was wondering if this char is on ur 'to do' list?
[Image: p45mycA.png]
Reply
Thanks given by:
#23
Maybe, he has other things to do.. check y2f.heliohost.org for constant updates
Reply
Thanks given by:
#24
(04-10-2015, 04:53 PM)Ariel Wrote:  was wondering if this char is on ur 'to do' list?

Everything is on my todo list.
Highest up are the VDC and a unity game.
Next up would be polishing Jun.
Then Frena and Celsius are tied.
Also I like to jump at any awesome compilation opportunity such as Jason.
Reply
Thanks given by: Ariel
#25
Frena moves
Reply
Thanks given by:
#26
(05-07-2015, 04:36 PM)YinYin Wrote:  Frena moves

Nice sprites:)

PS. if the animation doesn't work for you, press the "GIF" button
Original character edits
Goku2021
LF2 Timelapse (open source mod)

Reply
Thanks given by:
#27
Frena ain't invulnerable
(everything except attack/item actions done)



everything except attacks done (Click to View)
Feel free to nitpick.

Also I accidentally gave her a fast running animation - which now makes her running as fast as Rudolf even though I said she'd only walk fast and run slow. Should I swap in the heavy running legs for the normal ones and add standard torso rotation to make her running slower or stick with fast running? Cause I kinda like it.
Reply
Thanks given by: prince_freeza , MoragWan , The Hari , LutiChris
#28
...fast running, fire is tempestuous behaviour so it has sense in my mind to make her fast.
Reply
Thanks given by: YinYin
#29
I love her bored expresion in every single sprite. And picking animation.
Stay with fast running. Actually she doesn't have to be as fast as Rudolf, as she's holding a weapon. Guess it has to slow her down. Eventually make her torso a little more straight.
Also torso in the "loose" jumping/dashing frames seems to be too long, while legs too short.
Is this spin a default stop running animation or optional, like pressing d in the frame, I guess?

Full size spritesheet, please???:p

Reply
Thanks given by: YinYin
#30
(05-11-2015, 03:17 PM)The Hari Wrote:  Is this spin a default stop running animation or optional, like pressing d in the frame, I guess?
It's her rolling/rowing action.
(05-11-2015, 03:17 PM)The Hari Wrote:  Full size spritesheet, please???:p
No such thing.
Look at this instead.
Reply
Thanks given by: The Hari , prince_freeza , Ariel




Users browsing this thread: 1 Guest(s)