05-26-2015, 03:36 PM
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Character sprite concepts
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still little bit fatter feet (one pixel wider i gues both feet) and bigger legs in overal. And it should be perfect!
Your arms are as huge as feet. Look at Bat for example
05-26-2015, 05:57 PM
Try avoiding this V shape. You make everything big from the head part and make it small at the feet part.
Useful
Arms still too long in my opinion.
Bat's arms are straight while General's arms are bent at the elbow and that makes them too long. Just reduce it bit. Legs are not short, but too tinny for lf2 style
06-14-2015, 09:35 PM
(06-14-2015, 09:09 PM)Marko Wrote: Arms still too long in my opinion. I notice it now, too, when I compare them to the legs which are still rather short. I didn't even see it at first
Almost perfect imo... I think he looks too bulky around the waste considering he'll be pretty agile. This can be fixed with a small edit however
Big: What I've changed is the waist, actually give him more of a V again I've also changed the shoulder pads, as it looked like he was shrugging (shoulders up / too tense upper back muscles) I also changed the hair, but do whatever you prefer I don't like one version better than the other. I hope you agree with the idea of this edit. There's obviously some flaws in my edit Just do whatever you think is best Thanks given by: Ariel
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