Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
[solved] new method were a ball follows a certain person
#1
i am sorry i think this topic has already been made i searched but couldn't find anything so can someone tell me how to make a ball follow a certain person i have some guess but i think its wrong i my guess is that the ball that opoint out has a certain bdy and my character has a certain bdy but i don't no how to get it to follow that certain body can anyone help?
[Image: variaboss.png]
SUPER B*NER: :3
Reply
Thanks given by:
#2
Both have a special bdy...
Ya that's nice, and how is this ball supposed to follow only this person when the hit_Fa: function follows EVERY enemy?
Reply
Thanks given by:
#3
i no that Hit_Fa: follows everyone thats why i am confused with but TheNave did that in one of his mod so i want to no how to do it
[Image: variaboss.png]
SUPER B*NER: :3
Reply
Thanks given by:
#4
So how 'bout asking him how he made it?

Would be interesting to see if it really works anyways.
Reply
Thanks given by:
#5
no but i was wondering if you guys could tell me because hes not online
[Image: variaboss.png]
SUPER B*NER: :3
Reply
Thanks given by:
#6
kinda reminds me of Sinow's pet-method.... (/hidden advice)

(02-18-2009, 11:15 AM)Madara Uchiha Wrote:  no but i was wondering if you guys could tell me because hes not online
that's no excuse. PM.
Silverthorn / Blue Phoenix
~ Breaking LFE since 2008 ~

"Freeze, you're under vrest!" - Mark, probably.

» Gallery | » Sprites | » DeviantArt
Reply
Thanks given by:
#7
You could make a itr:8-ball, but that would be only a pseudo-following (That means, it wouldn't chase behind character, but to stick to him).
With some more itr's and a bit of complicated work you could make it looking like it would be...

Otherwise you could do this:
Create a simple chase ball next to your char.
Rebound the ball (it's a special frame in most off ball-dats and will cause the ball to go over to enemys team. You can see it, if you punch a Dennis-Chase).
Delete it's body, itr's etc

Then it should automatically target your own character (as nearest "enemy"), but won't able to him.
But you have to mess around with the hit_x values to make it chasing for a long time, not for only some frames...
My Creations: (Click to View)

Return (String) System.getNewsOfTheDay();
Barely active, expect slow responses. If at all.


Greetz,
Alblaka
Reply
Thanks given by:
#8
which char do you mean? Chiyo, or my really old Kiba?
Reply
Thanks given by:
#9
Alblaka Wrote:You could make a itr:8-ball, but that would be only a pseudo-following (That means, it wouldn't chase behind character, but to stick to him).

Actually this works. If it doesn't bother you that the ball is spawned at the beginning at the enemies place.

You just have to let the sticking-ball be invisible an spawn illusions of itself that get visible after 30 TUs maybe, and are invisible aswell before.
Reply
Thanks given by:
#10
TheNave Wrote:
which char do you mean? Chiyo, or my really old Kiba?

i mean your nami in your one piece mod
so how do you do it?
[Image: variaboss.png]
SUPER B*NER: :3
Reply
Thanks given by:




Users browsing this thread: 1 Guest(s)