Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
deep mod
#11
(02-28-2009, 11:01 AM)Blue Phoenix Wrote:  we need dust!Rofl the sword is always on the ground during these frames, so it SHOULD create some dust :P
and what about walking on bgs like an ocean or the sky?
dust will look somehow strange
Reply
Thanks given by:
#12
It's possible to create dust out of nowhere.
Afterall, the fighters can even STAND in the air or on water.
Reply
Thanks given by:
#13
(02-28-2009, 04:57 PM)Lf2-hacker Wrote:  
(02-28-2009, 11:01 AM)Blue Phoenix Wrote:  we need dust!Rofl the sword is always on the ground during these frames, so it SHOULD create some dust :P
and what about walking on bgs like an ocean or the sky?
dust will look somehow strange
walking on oceans or skies isn't strange, right? =P
Just something dusty with no color. It could be haze, it could be dust, it could be anything ;)
Silverthorn / Blue Phoenix
~ Breaking LFE since 2008 ~

"Freeze, you're under vrest!" - Mark, probably.

» Gallery | » Sprites | » DeviantArt
Reply
Thanks given by:
#14
how about simply let the sword not touch the ground? problem solved :D
~its been a long time coming~
Reply
Thanks given by:
#15
hmmm...but its strange when the sword is not touching the ground ..cause the way he is going look like the sword has to touch the ground....
[Image: 165.gif]
Reply
Thanks given by:
#16
lol the main intention i had was that he kept his sword ready to make a large swing. and beside that, the sword on the sprite doesnt reach as far as the feet so i wouldn't look right
~its been a long time coming~
Reply
Thanks given by:
#17
why dont u just stretch the sword so that it has contact to ground ? O_o
[Image: 165.gif]
Reply
Thanks given by:
#18
thats annoying thing. i use paint. it would take a good 10 minutes for me to do each one new again.
and im testing out the data and im having a pissing hard time trying to FiguRe OuT Why tHE DaMN CHARACTER USES SUPER PUNCH INSTEAD OF NORMAL PUNCH.askldjl;akdfakljh
rawr...

EDIT: fixed it. didnt know what exactly was the problem...had to recode the the 6 frames again -_-
~its been a long time coming~
Reply
Thanks given by:
#19
i like this project a lot!
awesome stance, but a few sprite suggestions:
give a little more shading to his left leg
and make the lines on his back a smoother light
does it really matter about whether the sword touches the ground or not?
it doesnt bother me.
CANT WAIT!
Reply
Thanks given by:
#20
im doing some rough spriting atm. i'll clean it up later. lol
~its been a long time coming~
Reply
Thanks given by:




Users browsing this thread: 2 Guest(s)