Thread Rating:
  • 5 Vote(s) - 4.2 Average
  • 1
  • 2
  • 3
  • 4
  • 5
[Mod,Char,BG,Item,else]lf2-MS..add name(effect)新增名子效果 and Soul Blade 靈魂之刃 (skill 技能)
#71
わかりません
...
ah crap thats japanese...

sorry, i dont understand...is your data full?
~its been a long time coming~
Reply
Thanks given by:
#72
Why ask ''is your data full?''?
Decompiled functions: [documented] Functions decompiled
Decompile lf2.exe project for documentation: https://github.com/xsoameix/lf2
Decompile lf2.exe project for implementation: https://github.com/xsoameix/openlf2
Once any function fully engineer reversed in documentation project, then we implement it in implementation project.

lf2 data structure: Updated spreadsheet, many changes made by o_g349/xsoameix, I have two different nick names.

A old project: lf2-MS
Reply
Thanks given by:
#73
(12-21-2009, 05:57 AM)firzen35 Wrote:  Little Stick Fighter...
wohwohwow... dun talk about things you don't know... if I don't post the stuff I did, then that doesn't automatically mean it's dead... it's still a side project and tha progress goes on... slowly... but it does
Reply
Thanks given by:
#74
Yeah!
You can says that again:)
By the way...Though I don't post the stuff I've done,you still can imagine LF2-Maplestory getting better and better now
Decompiled functions: [documented] Functions decompiled
Decompile lf2.exe project for documentation: https://github.com/xsoameix/lf2
Decompile lf2.exe project for implementation: https://github.com/xsoameix/openlf2
Once any function fully engineer reversed in documentation project, then we implement it in implementation project.

lf2 data structure: Updated spreadsheet, many changes made by o_g349/xsoameix, I have two different nick names.

A old project: lf2-MS
Reply
Thanks given by:
#75
but u said in NTSD forums that u won't be able to play it forever cus its dead :P

Ontopic:
@The creator: where did you get those 3d-ish effects? did u made it urself? also i like its transparency effects, hope u can finish it
Reply
Thanks given by:
#76
@firzen35
Agree with Nave completely...don't talk about things you don't know.
You were mentioning my mod too, but just because I'm not constantly posting updates like o_g349 doesn't mean it's dead.
So like Nave said, it's going on slowly, and I kinda like it that way...people don't whine about progress and I can take my time.
Reply
Thanks given by:
#77
PI
Of course I did!
Why ask ''did u made it urself''?
Decompiled functions: [documented] Functions decompiled
Decompile lf2.exe project for documentation: https://github.com/xsoameix/lf2
Decompile lf2.exe project for implementation: https://github.com/xsoameix/openlf2
Once any function fully engineer reversed in documentation project, then we implement it in implementation project.

lf2 data structure: Updated spreadsheet, many changes made by o_g349/xsoameix, I have two different nick names.

A old project: lf2-MS
Reply
Thanks given by:
#78
ehmmm may i know what programs u use to make them?


EDIT FOR BELOW:
"wabaduhbadummm!" what kind of spam is that?? lol :P
Reply
Thanks given by:
#79
(12-21-2009, 03:20 PM)vandesdelca Wrote:  but u said in NTSD forums that u won't be able to play it forever cus its dead :P

to be honest, if I'd have said on the NTSD forums that it wasn't dead yet, then a bunch of noobs would going to overspamm me with "POst UpdaTes! plx!11", "Meh wantz to play this game!", "when is release?", "wabaduhbadummm!"... and such stuff, and that's not smthing I'd like

@Topic creator
sorry for the oftopic in your thread
Reply
Thanks given by:
#80
To vandesdelca:
About these things I posted except ''Character Selection,?,number and press..on the panel''
There are over 50 steps(on every one)...
About ''Character Selection,?,number and press..on the panel''
Not much(steps)...but I made every effort and used lots of hours to do these...
To TheNave:
That's fine:)
Decompiled functions: [documented] Functions decompiled
Decompile lf2.exe project for documentation: https://github.com/xsoameix/lf2
Decompile lf2.exe project for implementation: https://github.com/xsoameix/openlf2
Once any function fully engineer reversed in documentation project, then we implement it in implementation project.

lf2 data structure: Updated spreadsheet, many changes made by o_g349/xsoameix, I have two different nick names.

A old project: lf2-MS
Reply
Thanks given by:




Users browsing this thread: 4 Guest(s)