06-04-2010, 09:51 AM
(06-04-2010, 09:35 AM)Phil Wrote: guys, you are starting to just chat with each other.
oliver, please use constructive criticism and not "its stupid" or just sent him a pm with your "kind" of criticism.
forgetlatios, i would advise you to not respond on his messages all the time if he uses this more or less offending kind of criticism. I hope you get the point
then i'll ignore him..
anyway... people, i need ideas... now i kinda have this list...
woody: julian-like teleport
firzen: newly sprited beam with spiralling red and blue... tho i kinda wanna needa know... if it twists round and round... then how do i make the hitting and rebounding and hit sprites? D:
julian: cloning(lol i dunno what to do with the 10 hp when opointed thing... )
monk: facepalm!!! (or maybe i make 2 monks, and one of them called ignorant monk)
justin: D>A sprites, shooting out a explosion in > direction
sorcerer: dunno yet...
hunter: uhh... maybe a weaker super arrow?
bandit: nope.
davis: i'm probably gonna make something similar to CE for dragon punch, but DvA will be a very long line of punches...
dennis: D>J will be something like a... whirlwind... yea... but thats so unoriginal so i dunno yet. D^A will be a beam. yea... beams...
freeze&firen: more power comes from weapons. F.E, freeze's normal running gets ice columns off the back, firen's D>A shoots 2 instead of 1 fireball, etc.
rudolf: i need something like a dash to replace D>J
john: shield holds on with ik8. i'll make it passable to anyone by making it uhh... without special bdys. gotta edit everyone's rowing tho, for whirlwind.
henry: i think he'll be just really cool... :P tails on arrows everywhere(maeby?)
btw: ROFL PHIL after you posted, everyone's reading... man...