Posts: 14
Threads: 3
Joined: Jul 2010
Hello...
I v got 2 question!
1.Question
Can i make a 6 stage?
well i can make stage
1-10
2-10
3-10
4-10
5-10
But i want to make a 6th stage...
Is this possible?
My idea is this:
I play lf2..win stage 5-5 and go to stage 6 with new added chars..
ok i can add new chars etc
But is this unpossible?
To my idea
The stage would get a new backround...
New items
New Enemys
New Story
New Boss
New Criminals (ok iv a question againhere)
------
Well im a beginner at Dc but if i can make the 6th stage then i can make that all^^
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2nd Question
Can i make new criminals?
I mean like jan,hunter,monk etc they are my friends if i help him/her..
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Posts: 23
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Joined: Sep 2008
07-14-2010, 03:52 PM
(This post was last modified: 07-14-2010, 04:12 PM by Ballrogg.)
Without hex stage 6 is impossible. (if i remember right;))
now to the criminals
DC-Code:
<frame> 70 justin
pic: 25 state: 0 wait: 7 next: 71 dvx: 0 dvy: 0 dvz: 0 centerx: 38 centery: 78 hit_a: 0 hit_d: 0 hit_j: 0
bdy:
kind: 1073 x: 21 y: 18 w: 43 h: 62
bdy_end:
<frame_end>
<frame> 71 justin
pic: 26 state: 0 wait: 5 next: 72 dvx: 0 dvy: 0 dvz: 0 centerx: 38 centery: 78 hit_a: 0 hit_d: 0 hit_j: 0
bdy:
kind: 1073 x: 21 y: 18 w: 43 h: 62
bdy_end:
<frame_end>
<frame> 72 justin
pic: 27 state: 0 wait: 10 next: 70 dvx: 0 dvy: 0 dvz: 0 centerx: 38 centery: 78 hit_a: 0 hit_d: 0 hit_j: 0
bdy:
kind: 1073 x: 21 y: 18 w: 43 h: 62
bdy_end:
<frame_end>
<frame> 73 justin
sound: data\013.wav
pic: 28 state: 0 wait: 2 next: 74 dvx: 0 dvy: 0 dvz: 0 centerx: 38 centery: 78 hit_a: 0 hit_d: 0 hit_j: 0
<frame_end>
<frame> 74 justin
pic: 29 state: 0 wait: 2 next: 75 dvx: 0 dvy: 0 dvz: 0 centerx: 38 centery: 78 hit_a: 0 hit_d: 0 hit_j: 0
<frame_end>
<frame> 75 justin
pic: 29 state: 8039 wait: 2 next: 999 dvx: 0 dvy: 0 dvz: 0 centerx: 38 centery: 78 hit_a: 0 hit_d: 0 hit_j: 0
<frame_end>
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(Add this lines to your criminal.dat)
The bdy 10xx makes the criminal go to frame xx when he is hittet.
The transform state (80YY) makes out of the criminal a real char.
Then you have to opoint your criminal in stage: (important is the act: XY)
DC-Code:
<stage> id: 30 #stage 4-1
<phase> bound: 900
music: bgm\stage4.wma
id: 300 hp: 100 act: 40 x: 1000 y: 0 reserve: 8
id: 300 hp: 100 act: 40 x: 1100 y: 0 reserve: 8
id: 300 hp: 500 act: 60 x: 900 y: 0 reserve: 3
id: 300 hp: 400 act: 0 x: 1300 y: 0 reserve: 3
id: 300 hp: 300 act: 70 x: 1200 y: 0 reserve: 1
id: 3000 hp: 50 times: 1 ratio: 2
id: 34 hp: 100
id: 34 hp: 100 times: 1 ratio: .5
<phase_end>
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Posts: 2,591
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actually try to finish the first few before you care a lot about stage 6 hex-stuff. I`m at stage 2-5 with KLF2 after a few years of very unregular work
www.lf-empire.de
Once I had a fortune, it said: "Leave now. Life is short. Time is luck" Don't dream your life, live your dream!
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07-14-2010, 05:25 PM
(This post was last modified: 07-14-2010, 05:41 PM by zuzza.)
hmm im just experiment
Ok actually i change the stage 5...
i make stage 5-9
but its not perfect...i think i have to change some things like enemys...
But how make a own Criminal?
I want to make a Criminal like Davis,Dennis or something...
edit ok the criminal is solved i dont read the state^^
--------------------------------------------------------------
Ok Mh-Razen you are right... I try to make The stage 1 or other in a own story...
I v a question again...
Can i add some text? I mean if i come to any bound...then the "boss" say the text or the Criminals say help me?
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zuzza, you start getting on nerves.
For your question: "But how make a own Criminal?"
Ballrogg just made you an compleate example (and you didnt even give a thanks to him) - if you dont want justin, then use davis,
for your other question: the story and comments - did you ever play any mod or so? any new stage? those stuff is realised quite often. Of course it`s possible, but you have to start learning the basics of dc instead of asking for random stuff. Even if you find some nice guy like Ballrogg which provide a solution, you ignore it or if you don`t you won`t be able to implement them in a good way...
http://lf-empire.de/en/lf2-empire/data-changing
Read in this section, try stuff on your own and you`ll learn most...
www.lf-empire.de
Once I had a fortune, it said: "Leave now. Life is short. Time is luck" Don't dream your life, live your dream!
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Posts: 14
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Joined: Jul 2010
(07-14-2010, 06:49 PM)MH-Razen Wrote: zuzza, you start getting on nerves.
For your question: "But how make a own Criminal?"
Ballrogg just made you an compleate example (and you didnt even give a thanks to him) - if you dont want justin, then use davis,
for your other question: the story and comments - did you ever play any mod or so? any new stage? those stuff is realised quite often. Of course it`s possible, but you have to start learning the basics of dc instead of asking for random stuff. Even if you find some nice guy like Ballrogg which provide a solution, you ignore it or if you don`t you won`t be able to implement them in a good way...
http://lf-empire.de/en/lf2-empire/data-changing
Read in this section, try stuff on your own and you`ll learn most... ohh did you read my edit? no? then sry for you..
if im nerving then stop answer..any other ppl like Ballrogg help me...
i already got the data changing pack and i read already the basic etc but im learning... i startet to change the data 2 or 3 days ago...
well i ask some noob questions but this not mean that im nerving..
whats wrong if i ask questions like this?
you say all time dc basic etc.. and i say now: im learning..im a beginner cause i start it 2 days ago
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I think I already wrote when your edit came... nvm
ok, for your problems: actually you ask for highly advanced stuff where you should know about t0, t3, t5 and stages at least, several kind of itrs (0,3,8) opoints, a bit cpoint (kinda related with ik3) and combine all the elements...
and in case you dont know about these elements it will be hard to understand what we`re telling ...
www.lf-empire.de
Once I had a fortune, it said: "Leave now. Life is short. Time is luck" Don't dream your life, live your dream!
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Posts: 14
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Joined: Jul 2010
07-14-2010, 10:06 PM
(This post was last modified: 07-14-2010, 10:07 PM by zuzza.)
ok i dont know any element...i just hope,that a person write his/her frames etc and i only change the text.
Hmm you are right i must learn more but i dont understand much...The most things are in german but its new for me^^
Now i dont want to open a new topic so i post it here...
I download the Weapon Room...
But if i put it in lvl 5-9 (and 5-10 should be the last) my lf2 dont start..
So i delete the weapon room and it still works..Here the Code:
Code: id: 0 #stage 1-1 - study example: armoury
<phase> bound: 790
id: 101 x: 400 ratio: 3.0 #hoe
id: 120 x: 400 ratio: 3.0 #knife
id: 121 x: 400 ratio: 3.0 #baseball
id: 122 x: 200 ratio: 3.0 #milk
id: 123 x: 200 ratio: 3.0 #beer
id: 124 x: 400 ratio: 3.0 #>
id: 150 x: 600 ratio: 3.0 #stone
id: 151 x: 600 ratio: 3.0 #wooden_box
id: 300 act: 60 hp: 250 x: 150 #Jan
id: 30 hp: 0 x: 2000 times: 39 #"Time"
<phase_end>
<phase> bound: -1000
<phase_end>
<stage_end>
I changed the Id and the name for lvl 5-9 but it wont work.
This is the Dc code which i loaded from this site its the Studie stage armoury
Whats wrong?
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rofl, i made the armoury
but actually you missed the tag in front of the id: 0 - if it wasn`t there in the study ex please tell me, that would be a bug...
what`s wrong is probably the id - id 0 i stage 1-1 id 10 is stage 2-1, but if you put it into id: 48 / stage 5-9 it won`t work because stage 5-6 to 5-8 are empty. If one stage is done, the computer always search for the stage with the next id, so 1 after 0, 2 after 1, if there`s no stage with id: 2, he goes on with id: 2 - meaning: he shows the stage-end-dialog in the game and you go on to stage 2.
A word about stage X-10 or X-- (there won`t be a ten, it shows a minus) - first thing is that it looks bad, well, hex might be able to change this, but if you play to stage 2-- and want to go to stage 3, there`re some problems, stuff don`t load sometimes. That`s what I detected while working on KLF2 sometimes...
www.lf-empire.de
Once I had a fortune, it said: "Leave now. Life is short. Time is luck" Don't dream your life, live your dream!
Posts: 14
Threads: 3
Joined: Jul 2010
07-15-2010, 07:44 AM
(This post was last modified: 07-15-2010, 09:29 AM by zuzza.)
5-6 to 5-8 is not empty. its a normal level i put enemys items criminals etc
ok i want to make this with the armoury:
play normal to 5-9 and 5-9 should be the weapon room. 5-- is then the end boss fight in the weapon room i load my hp full and take any item because the boss fight start at going to lvl 5--
i look today with <stage> i think too that i forgot it
if i tested it again i report it here
EDIT
Well it works now..I know why it wont work. i copied last time my lvl 5-9 add weapon room and dont change the id thats why it wont work.
Hmm you said the computer wont show lvl 5-10 it shows 5-- but i was on 5-10 and it shows me 5-10 i dont know why
Now i change only the stages because some phase got me on nerving.
And then is my lvl 5 finish.
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