Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Dont move on Stage
#2
Basically set every values from the running, walking, jumping, dashing etc. to 0 and then adjust every the first frame of each so it leads to the standing frames back again.

But then I'd more likely suggest making some sort of attack that acts like this "character" then...
Reply
Thanks given by:


Messages In This Thread
Dont move on Stage - by Dragonxl - 04-03-2008, 03:45 PM
RE: Dont move on Stage - by Lauli - 04-03-2008, 04:48 PM
RE: Dont move on Stage - by Silverthorn - 04-03-2008, 06:16 PM
RE: Dont move on Stage - by MH-Razen - 04-04-2008, 12:35 AM
RE: Dont move on Stage - by Dragonxl - 04-11-2008, 04:41 PM
RE: Dont move on Stage - by Silverthorn - 04-11-2008, 08:35 PM
RE: Dont move on Stage - by MH-Razen - 04-12-2008, 09:53 AM
RE: Dont move on Stage - by Silverthorn - 04-12-2008, 03:47 PM
RE: Dont move on Stage - by MH-Razen - 04-12-2008, 05:50 PM
RE: Dont move on Stage - by Silverthorn - 04-12-2008, 10:40 PM
RE: Dont move on Stage - by Azriel - 04-13-2008, 01:08 AM
RE: Dont move on Stage - by Silverthorn - 04-13-2008, 02:33 AM
RE: Dont move on Stage - by YinYin - 04-13-2008, 08:18 AM
RE: Dont move on Stage - by Som1Lse - 05-08-2008, 08:21 AM
RE: Dont move on Stage - by ~Dome~ - 05-11-2008, 04:53 PM



Users browsing this thread: 4 Guest(s)