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Question...
#2
Yo, it's simple!

There are these hit_a:, hit_d: and hit_j: inputs. Usually it says something like: hit_a: 0

If you write, for example, hit_a: 123, then if you press "Attack" in this particular frame, the character goes to frame 123.
This way you can make a new cycle of frames, where firen shoots another fireball. And you can link stuff together and all that.

Okay, I think there's a bit on it on the mainsite too, have a look there.
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Thanks given by: snorsorbet , razoor65 , dubbleD , forgetlatios


Messages In This Thread
Question... - by razoor65 - 09-17-2010, 07:19 PM
RE: Question... - by Lauli - 09-17-2010, 07:23 PM
RE: Question... - by LutiChris - 09-17-2010, 07:23 PM



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