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temporary transformation
#3
erm, actually this method suggested in the thread have a bug if you use this in stage. I think you want to use this temporary-transform as special attack, well, but if you do so and the transformed char went to next stage the ball which should make the transform-back is deleted, so I usually take an type 0 object, think with state 14 (lying if I'm right), so comps dont react on it.
I realised it on Kingdom LF2 as a powerup, but that's a long time ago :p
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Messages In This Thread
temporary transformation - by KyuubiNaruto(FKN) - 04-03-2008, 08:58 PM
RE: temporary transformation - by Silverthorn - 04-03-2008, 09:55 PM
RE: temporary transformation - by MH-Razen - 04-03-2008, 10:14 PM
RE: temporary transformation - by Silverthorn - 04-03-2008, 10:30 PM
RE: temporary transformation - by MH-Razen - 04-04-2008, 12:34 AM
RE: temporary transformation - by MH-Razen - 04-04-2008, 11:47 AM
RE: temporary transformation - by Silverthorn - 04-05-2008, 06:21 PM
RE: temporary transformation - by MH-Razen - 04-06-2008, 08:43 AM
RE: temporary transformation - by Silverthorn - 04-06-2008, 06:57 PM
RE: temporary transformation - by Silverthorn - 04-06-2008, 11:35 PM
RE: temporary transformation - by MH-Razen - 04-07-2008, 06:21 PM



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