11-02-2010, 12:21 PM
No, you can have multiple bdy-s in the frame and it still works fine.
In my opinion, the problem lies in
If there is a problem with the sprite counting in the previous spritesheets (before nino_4.bmp), it will mess up the counting in the last spritesheet too. That's because the numbers you put in between the brackets are just for you and don't have anything to do with the way LF2 counts the sprites.
So double-check if the counting works fine in the previous spritesheets (f.e. if the sheet with pictures (180-191) really has all 12 frames).
In my opinion, the problem lies in
Quote:file(0-69)this part.
file(70-139)
file(140-179)
file(180-191)
file(192-194): sprite\sys\nino_4.bmp w: 99 h: 100 row: 3 col: 1
If there is a problem with the sprite counting in the previous spritesheets (before nino_4.bmp), it will mess up the counting in the last spritesheet too. That's because the numbers you put in between the brackets are just for you and don't have anything to do with the way LF2 counts the sprites.
So double-check if the counting works fine in the previous spritesheets (f.e. if the sheet with pictures (180-191) really has all 12 frames).