(11-02-2010, 12:21 PM)Divisor Wrote: No, you can have multiple bdy-s in the frame and it still works fine.
In my opinion, the problem lies in
Quote:file(180-191)this part.
If there is a problem with the sprite counting in the previous spritesheets (before nino_4.bmp), it will mess up the counting in the last spritesheet too. That's because the numbers you put in between the brackets are just for you and don't have anything to do with the way LF2 counts the sprites.
So double-check if the counting works fine in the previous spritesheets (f.e. if the sheet with pictures (180-191) really has all 12 frames).
(11-02-2010, 12:41 PM)Marshall Wrote: Hi XFX,
Please show us file(180-191) and the rest of the w, h behind it
also uploading the pic would be good too
Hey guys, I actually did find the problem here.. Like Divisor said, double-check if it really has 12 frames. I checked if it really had 12 frames and it did, but I only put 8 frames in the data.
file(180-191): sprite\sys\nino_3.bmp w: 99 h: 79 row: 4 col: 2
had to be
file(180-191): sprite\sys\nino_3.bmp w: 99 h: 79 row: 4 col: 3
This is what caused the problem.
(11-02-2010, 12:54 PM)betitngoan Wrote:
i said
nothing wrong
sometime , we have some problems like this
There is a reason for everything that happens
Thanks for the help!