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[solved] item that summons
#2
just add an opoint tag in the frame of the item you want, most likely the 'on the floor' frames. or you can use state: 8XXX
im not too sure where you should start because i dont know how much data changing you know, so this might help; http://www.lf-empire.de/en/lf2-empire/da...ence-pages
and this; http://www.lf-empire.de/en/lf2-empire/da...s?start=26
well you'd need some knowledge of data changing but when you get the hang of it, its not that hard
and welcome to LFE :)
~its been a long time coming~
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Messages In This Thread
[solved] item that summons - by fumbles666 - 11-03-2010, 03:36 AM
RE: item that summons - by dubbleD - 11-03-2010, 10:55 AM
RE: item that summons - by fumbles666 - 11-03-2010, 03:42 PM
RE: item that summons - by Alblaka - 11-03-2010, 04:49 PM
RE: item that summons - by fumbles666 - 11-04-2010, 08:44 PM
RE: item that summons - by YinYin - 11-04-2010, 09:22 PM
RE: item that summons - by fumbles666 - 11-05-2010, 02:35 AM
RE: [solved] item that summons - by Brunoalex95 - 07-23-2011, 03:18 AM
RE: [solved] item that summons - by A-Man - 07-23-2011, 04:49 AM
RE: [solved] item that summons - by Brunoalex95 - 07-23-2011, 05:20 AM
RE: [solved] item that summons - by Silverthorn - 07-23-2011, 10:25 AM
RE: [solved] item that summons - by Brunoalex95 - 07-23-2011, 10:37 PM



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