11-03-2010, 04:20 PM
erm, if it`s just a move and the move create damage, put pic to 999 and delete bdy like simon said. If it`s a move where you should be invis for a certain amount of time, you have to create a second character where you transform into it at the beginning of the move and create a timer object which stay with the new character, if the timer is out you transform back (use ik8 or ik3 to bring him to a certain frame where he transform back...)
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