The teleport you gave just turns the character around, nothing else... The hit-teleport works, but the hit_Uj one doesn't anymore.
I put the frame to where the hit-frame is and I got it working. The original teleport just stays there now, not used.
I forgot that I renamed the ball, because I wanted to keep the original Woody... Fixed now.
EDIT: Aaaand another problem: The cleg is "stronger" only during the time that the original cleg is, but I have the cleg so, that you keep tapping attack to keep doing it. The "ball" dissapears after the "first" cleg.
Solved? :3
I put the frame to where the hit-frame is and I got it working. The original teleport just stays there now, not used.
(12-29-2010, 01:40 PM)~Dome~ Wrote:*epicfacepalm*Quote:EDIT3: Cleg still is as weak, but it makes an invisible object that doesn't seem to do anything and keeps on moving even after the move is over.
Then you forgot to use the woody_ball.dat I attached, its there for a reason :P
I forgot that I renamed the ball, because I wanted to keep the original Woody... Fixed now.
EDIT: Aaaand another problem: The cleg is "stronger" only during the time that the original cleg is, but I have the cleg so, that you keep tapping attack to keep doing it. The "ball" dissapears after the "first" cleg.
(12-29-2010, 01:40 PM)~Dome~ Wrote:Tried, but for some reason it didn't work, I have no idea why. Maybe I did something wrong? <.< For some reason started to work.Quote:EDIT: Aaaand another problem: The cleg is "stronger" only during the time that the original cleg is, but I have the cleg so, that you keep tapping attack to keep doing it. The "ball" dissapears after the "first" cleg.move the opoint from frame 261 to frame 262 [or to the frame you start again]
Solved? :3