01-13-2011, 09:21 PM
Onwards, brave friends!
By the way Ramond, mind explaining in a bit more "role-playing fashion" why the spells cost more mana...? You could just say some magic humbug like that the energies in the cave is different or that it's "just a feeling", whatever. Just explain.
By the way Ramond, mind explaining in a bit more "role-playing fashion" why the spells cost more mana...? You could just say some magic humbug like that the energies in the cave is different or that it's "just a feeling", whatever. Just explain.
Ramond edited this post 01-14-2011 02:33 PM because: |
you mean the mp cost rise of the healing spell? I just kinda felt that 10 MP was a little too cheap for 50 HP. 15 MP isn't really much more; just to add in some balance |
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"Do not grieve, it is logical. The needs of the many outweigh the needs of the few, or the one."
- Mr. Spock
"A man's not dead while his name is still spoken"
- Terry Pratchett, Going Postal
"Do not grieve, it is logical. The needs of the many outweigh the needs of the few, or the one."
- Mr. Spock
"A man's not dead while his name is still spoken"
- Terry Pratchett, Going Postal