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Hope i wont get warned for this, but u guys are always in this zone.
#10
actually there`re just two usages i can imagine.

1. Backgrounds
you might use big images in bgs, i once did myself on easter island - i got report that the bg crash on the computers from other fans, so i made the image smaller, seperated it into 4 other images and it worked fine. since the newest lf2 version dont have the 30 layer limit on bg files this sholdnt be the problem

2. Screen-Effects
Maybe a bolt in stage meaning you want a white image covering the screen for 1 tu. then ni suggest ou activate the image the following way.
a. as invisible object means: opoint facing 10
b. now move the object to the left so it`s definitly outside the left corner of the screen with dvy, also move it to the lower rim with hit_j (must be type 3 so, check the basic dc tuts on the mainside for details)
c. now activate the image, make sure the centery is correct, centerx should be unimportant and use state 9997 so it covers the screen. now it`s enough if the image has the same size as the lf2 screen and this size shouldnt create a crash...
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RE: Hope i wont get warned for this, but u guys are always in this zone. - by MH-Razen - 02-18-2011, 08:39 AM



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