02-23-2011, 11:13 PM
(02-23-2011, 10:47 PM)Lord Silva Wrote: Delete all the _mirror files if you are going to use it on 2.0a since the exe won't try to create the mirror images by its self if they are already present.
THIS!!
Okay I admit I was stupid... since I was working on my own mod... I used to install LF2 2.0a and then take the EXE and use it on my mod... clearly this caused the problem (some sprites on my mod were mirrored.. while the others weren't) I believe this caused the confusion to the EXE..
but yeah... if I played a clean LF2, it WILL run normally without the bug..
But... doesn't that mean I can't play any mods.. OR create my own?
(02-23-2011, 10:47 PM)Lord Silva Wrote: Disabling hardware acceleration(any version):
You say it works, but you get couldn't create sprite surface messages. How do you know it works? Try reducing the number of characters loaded and see if that fixes it, maybe you are running out of vram or something.
I had to remove the lines in which this message appeared... after about removing 5 lines it finally worked... and all sprites viewed normally.. but obviously some objects were deleted from the game..
sure you did help alot lord silva I appreciate it... but the fact that I wont be able to play any mods still bothers me a little..