http://www.lf-empire.de/en/lf2-empire/da...-3-attacks
<frame> 40 tail
If you use hit_Fa: 7 (Firzen Fire/Ice-Chase) there's a tail behind the attack - here the "wait"-function is different. I'll explain it with an example: A tail-element with a "wait: 3" is shown three times one after the other. All other functions are the same.
Hiting --> when ball hit a character ,weapon or a ball its goes to that frames.
hit when a ball being hit by weapon/ball(no ik9 that cause rebounding)
<frame> 40 tail
If you use hit_Fa: 7 (Firzen Fire/Ice-Chase) there's a tail behind the attack - here the "wait"-function is different. I'll explain it with an example: A tail-element with a "wait: 3" is shown three times one after the other. All other functions are the same.
Hiting --> when ball hit a character ,weapon or a ball its goes to that frames.
hit when a ball being hit by weapon/ball(no ik9 that cause rebounding)

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