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About Falling and CPoint
#6
@TheNave: Already tried, the enemy takes only 4 hits and after them it gets this bizarre immunity and fall. In NTSD 2.4, the fuuton rasen shuriken deals lots of hits before throwing the enemies away. How it was made?

@bashscrazy: the problem with your solution is that this move should hit more than one enemy, and only this "first" enemy would go to the dance of pain frames; any others will stuck in their current frames until the last frame of the ball.
needing a HEXer .-.
NSSD FORUM
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Messages In This Thread
About Falling and CPoint - by NocturneSama - 03-12-2011, 03:41 PM
RE: About Falling and CPoint - by TheNave - 03-12-2011, 04:23 PM
RE: About Falling and CPoint - by NocturneSama - 03-12-2011, 05:11 PM
RE: About Falling and CPoint - by TheNave - 03-12-2011, 05:15 PM
RE: About Falling and CPoint - by bashscrazy - 03-12-2011, 05:17 PM
RE: About Falling and CPoint - by NocturneSama - 03-12-2011, 05:20 PM
RE: About Falling and CPoint - by bashscrazy - 03-12-2011, 05:42 PM
RE: About Falling and CPoint - by NocturneSama - 03-12-2011, 05:54 PM
RE: About Falling and CPoint - by TheNave - 03-12-2011, 06:01 PM
RE: About Falling and CPoint - by NocturneSama - 03-12-2011, 06:04 PM
RE: About Falling and CPoint - by bashscrazy - 03-12-2011, 10:09 PM



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