Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
About Falling and CPoint
#9
(03-12-2011, 05:20 PM)NocturneSama Wrote:  @TheNave: Already tried, the enemy takes only 4 hits and after them it gets this bizarre immunity and fall. In NTSD 2.4, the fuuton rasen shuriken deals lots of hits before throwing the enemies away. How it was made?
(03-12-2011, 05:15 PM)TheNave Wrote:  fall: 70

don't say you tried it without trying, it works, an itr with fall great/equal 70 can and will hit chars in falling frames aswell, if the v/arest is used correctly ofc
Reply
Thanks given by:


Messages In This Thread
About Falling and CPoint - by NocturneSama - 03-12-2011, 03:41 PM
RE: About Falling and CPoint - by TheNave - 03-12-2011, 04:23 PM
RE: About Falling and CPoint - by NocturneSama - 03-12-2011, 05:11 PM
RE: About Falling and CPoint - by TheNave - 03-12-2011, 05:15 PM
RE: About Falling and CPoint - by bashscrazy - 03-12-2011, 05:17 PM
RE: About Falling and CPoint - by NocturneSama - 03-12-2011, 05:20 PM
RE: About Falling and CPoint - by bashscrazy - 03-12-2011, 05:42 PM
RE: About Falling and CPoint - by NocturneSama - 03-12-2011, 05:54 PM
RE: About Falling and CPoint - by TheNave - 03-12-2011, 06:01 PM
RE: About Falling and CPoint - by NocturneSama - 03-12-2011, 06:04 PM
RE: About Falling and CPoint - by bashscrazy - 03-12-2011, 10:09 PM



Users browsing this thread: 1 Guest(s)