Poll: Vote for the best
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Team 1
14.61%
13 14.61%
Team 2
37.08%
33 37.08%
Team 3
7.87%
7 7.87%
Team 4
0%
0 0%
Team 5
3.37%
3 3.37%
Team 6
17.98%
16 17.98%
Team 7
19.10%
17 19.10%
Total 89 vote(s) 100%
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Contest #14: Collaborative Spriting Challenge - VOTING
#30
The thing with LF2 style is that it's simple and gets the sprites done quickly. It's good for chars, but there is not much time/effort required to do them. I think Marti only needed a week to do one char without special attacks (or something like that). But if we are supposed to do just one sprite for a contest, it stops being just one frame of an animation and transform into a form of art, I think. Then it's obvious we will try to add as much detail and complexity as possible.

Edit: The double size rule also lures us into smashing even more details in.
Thanks given by: Alectric , Bamboori


Messages In This Thread
RE: Contest #14: Collaborative Spriting Challenge - VOTING - by Apocalipsis - 03-16-2011, 07:08 PM



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