data for this kind of a thing is a pain in the əss
either you hex yourself a mirrored kind of data for each file (similar to the bitmaps) or you manage to make every tag in every frame symmetrical.
that may be easy for bodys - but you will already get heavy problems with itrs - not to mention that all blood weapon and catching points will be totally messed up
you can try to make it all work for a test character (all basics you want him to have first - difficult stuff like weapons and moves last) - if it works to your satisfaction you can go on doing more
either you hex yourself a mirrored kind of data for each file (similar to the bitmaps) or you manage to make every tag in every frame symmetrical.
that may be easy for bodys - but you will already get heavy problems with itrs - not to mention that all blood weapon and catching points will be totally messed up
you can try to make it all work for a test character (all basics you want him to have first - difficult stuff like weapons and moves last) - if it works to your satisfaction you can go on doing more
favorite dcing techniques: wpoint | double key inputs | holding back | alternate basic moves